- Messages
- 5,784
I've been inching my way through the Fractal learning curve, and I'm finally nearing the point where "this is absolute madness" (e.g. the overcomplicated distinction between Scenes and Channels and their respective capabilities; miles of MIDI mapping to support dumb controllers we should have abandoned in the early 90's, and mostly did) gives way to "wow, this is actually pretty brilliant" (e.g. Performance Pages; Stand-in Switches; Modifiers if I'm ever feeling smart enough to actually use them...)
Channels are friggin awesome. Having the ability to nest 4 entirely different models within one block allows you to create extremely simple signal paths, but that are a mile deep in tonal variation and combination. I love not having to drop redundant blocks on the path, for say clean rhythm lead, or different reverb/delay types.
I find they greatly declutter building signal paths, especially since 95% of the time you aren’t going vary where those blocks are placed. You can have a massive kitchen sink preset, but on the surface it’s like a simple single path of 6 blocks.
For sure you can get lost in the “what scene uses what channel again” madness, but I learned quickly to label each scene otherwise it turns to chaos and that bass scene you spent all afternoon on, just got wiped out by your Ambient Elrond attempts.