Fractal Talk

If a plexi should sound like ass, should my ass sound like a plexi? Cuz that would be cool... And "cool" sounds a lot like "culo", which in Italian means ass. Coincidence?
 
Never Ending Mondays GIF by Robert E Blackmon
 
Hm. @Shredder777 IME the Fractal models are very accurate so if you can get a sound out of them using the authentic controls, you can almost certainly get those sounds out of the real thing. I think the limitations are maybe more so based on practicality. Such as how loud will that Plexi be at max "gain"?
Yes, this. And a ‘plexi’ is not just one thing, IRL, it’s understood they varied from one to another, within the exact same model, and there were many variants on top of that. Some IRL Plexi’s (f.ex EVHs legendary #1, when wound up) were just super aggressive in their stock form and it’s well documented.

That’s why it’s cool the Fractal has a whole pile of ‘em and you can run them up and down in value and variance them and whatnot. Nothing homogenous about that, IMHO.
 
For a while now I’ve only had 2 items on my Fractal model wish list and a Mostortion was one of them. So I’m really excited about that.

How well do the new muffs do the gated thing?
 
For a while now I’ve only had 2 items on my Fractal model wish list and a Mostortion was one of them. So I’m really excited about that.

How well do the new muffs do the gated thing?

Haven't really tried them in that application, but overall I notice a lot of improvement with how the fuzzes react to what's being put into them and feel a hell of a lot closer to how it feels playing through a fuzz pedal. The Patriarch/AxeFX demo clip I made, there's zero difference in feel between the two.
 
Watched this yesterday. I would also add to your comment and advise someone not to watch if they are triggered by ease of use complaints :bag :oops::LOL:
If @laxu watches this one he's going to compulsively write another dissertation on the UI. That fact that guy who made the German language equivalent of Cooper Carter's master class has difficulty navigating with the on the unit controls kid of speaks for itself.
 
If @laxu watches this one he's going to compulsively write another dissertation on the UI. That fact that guy who made the German language equivalent of Cooper Carter's master class has difficulty navigating with the on the unit controls kid of speaks for itself.
Thanks for the heads up! :satan

I think Henning raises some good points.

I like his idea that the onboard modeler should offer favorites (and even groups of favorites like "my metal stuff" or "my blues stuff") so you can have your favorite amps, reverbs and whatnot front and center, and cram the rest somewhere out of the way. Like there's plenty of models on any modeler that I never used in every category. Some might not sound good, some I just don't care for and so on.

The guy operating it doesn't know the double-click knob shortcuts...:facepalm I think he tries his best, and mostly knows what to do, but seeing that UI operated just highlights how cumbersome it is to work with. You very rarely see it in action like this because everyone uses Axe-Edit because it's easier to use (and record with screen capture).

Even worse it highlights all the bad stuff like:
  • Why can't an empty preset come with IN1 -> OUT1 routed by default? That's like 90% of usecases. Yeah, you can save those empty presets like that and it's done, but it could come like that just out of convenience, and to remove some confusion for new users.
  • Why can't it pick a default cab based on the amp model selected? Or at least some sensible default instead of the first legacy IR 1x4 Pig, even with the great Dyna-Cabs right there?
  • Why can't you get a list of block types when adding blocks in Layout? Scrolling through them one by one is super dumb.
And many more. It's all these little "Eh, it works well enough" low hanging fruit that Fractal could fix instead of adding amp model 329, but they just put zero priority on it. That's why they need a user experience and user interface guy, someone who is passionate enough to get that stuff fixed.

I'm honestly not impressed with some of their choices on the VP4 user interface. Like you didn't plan for users wanting to reorder the blocks? Or maybe people wanting to quickly go from block to block to edit them instead of the enter-edit-exit-scroll-enter-edit-exit-scroll song that everyone hates with the Layout menu on the other units? Now any new usability features have to be shoehorned in with "just remember to hold this button, then do this other thing" that you have to learn instead of having it printed right on the unit.

That makes me worry about what their next gen box will be like, when they had a lot of existing feedback that they could have used developing the VP4 based on their existing platforms.
 
Even worse it highlights all the bad stuff like:
  • Why can't an empty preset come with IN1 -> OUT1 routed by default? That's like 90% of usecases. Yeah, you can save those empty presets like that and it's done, but it could come like that just out of convenience, and to remove some confusion for new users.
  • Why can't it pick a default cab based on the amp model selected? Or at least some sensible default instead of the first legacy IR 1x4 Pig, even with the great Dyna-Cabs right there?

Honestly, these two changes would annoy the crap out of me. I don’t want either of these
 
Honestly, these two changes would annoy the crap out of me. I don’t want either of these
While I can understand if most of your presets are IN1->OUT2 or something you would wnat the first point, but why would you want the default cab to be the 1x4 Pig? Unless you use template presets then you have to change that every time you slap a cab block in, so I'd rather have some of the work done for me.
 
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