Next Gen Fractal Speculation Thread

What would be a "Serious Level Up" in your opinion?
One big problem pros still run into is all the cabling in a big in-ear system. There’s a few YT videos of bands’ setups and the racks aren’t just ridiculous, there’s a minimum of 50 cables in there between their modelers, playback devices, in-ear monitor systems, and mixer to front of house.

If Fractal could bring that down into a system with even half the cabling fail-points that would be monumental for live bands.
 
FAS doesn’t have to win the UI wars, they just need to have enough modern conveniences to keep letting the tones do the talking. Build in wireless so we can use a tablet editor, do wireless updates and cloud sharing, then add the file space/structure for on-device favorites/defaults.

Then integrate plugins.

Season 1 Episode 3 GIF by The Roku Channel
You should go read the history of BlackBerry
 
So taking a hint based on Fractal Audio's careers page, looks like they will use TI's Jacinto7 family for their new platform

There's some newish SoC's in that line that are stupidly powerful

TDA4XX line - 4 C7x DSP cores, 8 ARM Cortex A72 cores around the $180 range,
TDA4AEN-Q1 - 4 ARM Cortex A53 cores, 2 C7x DSPS) around $60 range
AM67 - 4 ARM Cortex A53 cores, 2 C7x DSPs around $50 range
AM62A3-Q1 - 4 ARM Cortex A53 cores, 1 C7x DSPs around $30 range


So I could see a family of products at various price points, all with C7x DSPs
From what I remember, the reason why only the Axe-Fx 3 uses the C66x was that the TI chips needed a lot more extra hardware around them, which meant the Analog Devices based FM3/FM9 made more sense.

They might use TI C7x for Axe-Fx IV and potentially ADSP-SC598 or ADSP-SC594 for "FM4". I think either Analog Devices DSP would offer around FM9 level power.

FM9 level capability is good enough for most users, and if offered in a compact unit will appeal to everyone who went from FM3 to FM9 in search of more horsepower rather than more footswitching or I/O.

This way they could have the flagship Axe-Fx rack unit, and a single cheaper, compact floor unit which you can expand with more footswitches and maybe I/O with a FC controller. I'm thinking something about Fractal VP4 sized.
 
From what I remember, the reason why only the Axe-Fx 3 uses the C66x was that the TI chips needed a lot more extra hardware around them, which meant the Analog Devices based FM3/FM9 made more sense.
That was a standalone DSP. These parts are SoCs with display controllers, USB integrated, etc.

I would think they would want to eliminate the current "porting" efforts between the two architectures - and I think the Jacinto 7 portfolio offers them that.
 
To what effect? Nobody can tell the existing amps from real ones in a blind test 5 years ago. I’m sure there’s another percent or two but maybe time to focus elsewhere. The reverbs and effects are already world class. I guess you could make massive patches with multiple ultra high quality reverbs and stereo amps but how many people are asking for that? I’d like to see Axe 3 power in FM3 and FM9. Although I think 3 foot switches would be limiting on such a powerful device.
We will see. But if you think it’s just about running more effects at once or that modeling has gone as far as it can go…

I disagree.
 
I swear if Fractal doesn't lead on the next device with "Yes, you can finally keep/easily access your block library on the device now".....

The lowest hanging of fruit, and I was always amazed Dynacabs made it as a feature on the current hardware before this. I'm expecting that to be table stakes for whatever is next.
Fractal has a huge laundry list of low hanging fruit improvements in their wishlist threads. Anything from "Sort the Amp block impedance curve list alphabetically" to "Let me assign something useful to the large knob's push function."

Block library on device seems obvious, but you also have to remember that it requires storage and memory. FM3 already hits walls for this so it is missing one of the DynaCabs for example. So I see it as a more involved task and I do expect next gen to offer it.
 
Fractal has a huge laundry list of low hanging fruit improvements in their wishlist threads. Anything from "Sort the Amp block impedance curve list alphabetically" to "Let me assign something useful to the large knob's push function."

Block library on device seems obvious, but you also have to remember that it requires storage and memory. FM3 already hits walls for this so it is missing one of the DynaCabs for example. So I see it as a more involved task and I do expect next gen to offer it.

The next lowest hanging piece of fruit to me will be a very smart and intuitive way to easily scale through all the options in every single category with favorites, folders and other hacks to make going through the Fractal library much quicker than it is now.
 
We will see. But if you think it’s just about running more effects at once or that modeling has gone as far as it can go…

I disagree.
I don’t think that at all but we’ve long passed the point of diminishing returns. Models can only be AS accurate as the things being modelled. Where do you think we are? I’d say 96-98%. Should the next 10 years be focused on the last 2 percent? Or maybe is it time to keep working on that but not make it the entire focus. At least if they aren’t going to change the UI start making completly new and interesting effects instead of Cygnus X4, X5 , etc etc. Blind text comparisons between fractal and fractal are just as valid as fractal to amps. Fractal fans will argue endlessly that nobody can pass a blind test between the models and the real amps. To that effect nobody could pass one between fractal current firmware and one from 3 years ago. There are differences but they are very minute.
 
Maybe improve dynamics/response to more readily match the feel & input response (e.g. fuzzers) of *real* amps?
It’s amusing in 2025 seeing claims that modeling can’t improve from where we are. That claim has been around since POD and AxeFx days and yet here we are in 2025 with ever more accurate and responsive models. You’d think we’d learn that lesson by now.

Yes, modeling still has room to get better, and even those of us who no longer reside in the fractal ecosystem will happily wait to see how fractal pushes that realism envelope.

Even though I don’t use their stuff, it’s exciting to follow what they are doing. In my mind their role now is to force everyone else to also push that realism envelope.
 
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Let's not forget that several generations of Fractal products have started from "slightly better sounding than the last firmware on previous gen" position. Fractal has already raised the bar very high with their current modeling and effects.

To me all the interesting stuff has to happen around usability features. Even for Line6 that's where we are seeing big things, whether it's making things easier for guitarists to dial in their sound, or making their band's live setup easier to manage.

I'd like to see similar focus from Fractal too. "Axe-Edit on a touchscreen" is a fairly low bar, and anyone who has used FracPad knows that it doesn't translate in a manner where it's as easy to use as its computer counterpart.

To me key pain points on Fractal's current gear are:
  • It's too cumbersome to get to the thing you want to edit.
    • Too many clicks, too many nested views.
    • There's a lot of unintuitive control where it goes from "rows of knobs" to "list view" to "table view", all which make the navigation work in a different manner where it's no longer intuitive and doesn't go down into your muscle memory.
  • Footswitch configuration is a lot of work. It can do a ton, but it's almost as complicated to program as a MIDI controller.
  • The layout grid has a lot of busywork with its shunts and whatnot.
    • They should move to a node based system, maybe keep the grid for comfortable arrangement.
    • But I shouldn't have to worry this much about connecting A to B, the system should do it for me unless I decide I need a parallel path for example.
  • The modifier system is way too complicated.
    • It needs to be simplified and the advanced stuff buried deeper. Most users don't want to painstakingly create curves, attach LFOs or any of that stuff. They just wanted to control some parameter with an expression pedal or MIDI knob controller.
    • There's no visibility to what the modifiers are attached to.
    • There's no quick way to disable all modifiers. You need to remove them one by one if an issue occurs.
    • Modifiers override both front panel and Axe-Edit. It should work with a "last value in" method for anything but automated controllers like LFOs. Then you can use the front panel, Axe-Edit or your expression pedal to alter a parameter.
That's all usability stuff. I have no complaints about how the current gen sounds, it's great.
 
It’s amusing in 2025 seeing claims that modeling can’t improve from where we are. That claim has been around since POD and AxeFx days and yet here we are in 2025 with ever more accurate and responsive models. You’d think we’d learn that lesson by now.
The problem with that statement is most other forms of tech don’t have an end game. Modelling is trying to replicate existing hardware and while you’re correct, it’s a mature tech now, there won’t be leaps and bounds like you mentioned, same as phones and computers have been for a while. The only way past that point is creating completely new amps that couldn’t or haven’t existed in the real world. That’s been tried by pretty much every company including FAS and basically nobody uses or talks about them. So sure, it can be improved, but Cliff is already modelling pretty much every single component of the amp already, sounds like Line 6 is doing the same on their new engine. They are just electrical circuits, not magic, the math is the math. More processing power will let more of those components run more data points and oversample further but it’s not like there’s some undiscovered breakthrough that’s left untapped.

The leap from SD tv to HD was incredible, HD to 4K was big but not as noticeable, the leap from 4K to 8k is pretty much so edge case it’s not worth it.
 
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Modelingwise, I'd love to see advancements to cab stuff. We have been on the IR paradigm for a long time. It would be cool to see Fractal take a stab at some alternative method of doing it.

It would also be cool to see some spatial placement type stuff. While this might require extra hardware like a position sensor mounted on headphones, it would be pretty cool to have that Waza Air style "put a cab behind you" or "let you move around in a 3D space with the cab parked at X,Y position on the floor".

For effects, fuzz pedals can get better, and pitch tracking can get faster.
 
I see all the TI DSPs @AlbertA posted have a deep-learning accelerator, maybe Fractal will just leave them unused... or maybe they'll use them to create a really unique way of capturing amps like, instead of using the AI to just try to match two waveforms and spit an arbitrary model (like NAM and similar stuff do), make it tweak all amp's internal parameters during the training to apply the capture to your existing amp modeling algorithms.
I don't know if that's even feasible or if it's just science-fiction inside my mind, but could be a good way to make that feature stand out and push the envelope.
 
Modelingwise, I'd love to see advancements to cab stuff. We have been on the IR paradigm for a long time. It would be cool to see Fractal take a stab at some alternative method of doing it.

It would also be cool to see some spatial placement type stuff. While this might require extra hardware like a position sensor mounted on headphones, it would be pretty cool to have that Waza Air style "put a cab behind you" or "let you move around in a 3D space with the cab parked at X,Y position on the floor".

For effects, fuzz pedals can get better, and pitch tracking can get faster.
Big agree here. I’d absolutely love a spatial solution. IMO that’s the next step.
 
The problem with that statement is most other forms of tech don’t have an end game. Modelling is trying to replicate existing hardware and while you’re correct, it’s a mature tech now, there won’t be leaps and bounds like you mentioned, same as phones and computers have been for a while. The only way past that point is creating completely new amps that couldn’t or haven’t existed in the real world. That’s been tried by pretty much every company including FAS and basically nobody uses or talks about them. So sure, it can be improved, but Cliff is already modelling pretty much every single component of the amp already, sounds like Line 6 is doing the same on their new engine. They are just electrical circuits, not magic, the math is the math. More processing power will let more of those components run more data points and oversample further but it’s not like there’s some undiscovered breakthrough that’s left untapped.

The leap from SD tv to HD was incredible, HD to 4K was big but not as noticeable, the leap from 4K to 8k is pretty much so edge case it’s not worth it.
There is no “problem” with the statement I made. My assertion was that advancements are still happening in modeling. I made no claim of huge or even significant advancements.
 
I don’t think that at all but we’ve long passed the point of diminishing returns. Models can only be AS accurate as the things being modelled. Where do you think we are? I’d say 96-98%. Should the next 10 years be focused on the last 2 percent? Or maybe is it time to keep working on that but not make it the entire focus. At least if they aren’t going to change the UI start making completly new and interesting effects instead of Cygnus X4, X5 , etc etc. Blind text comparisons between fractal and fractal are just as valid as fractal to amps. Fractal fans will argue endlessly that nobody can pass a blind test between the models and the real amps. To that effect nobody could pass one between fractal current firmware and one from 3 years ago. There are differences but they are very minute.
I don’t hear Fractal fans here arguing anything. Just you trolling and trying to start an argument.

No one cares.
 
Every time through history where it has been stated that we don't need more computational power, that statement has been proven wrong and increased computational power has opened new possibilities. I'm looking forward to see what Fractal can do with new and improved tech.

I also welcome UI and UX improvements.
 
TBH, I'd love to see them come out with a powered unit too. Something with an industry-leading power amp that can drive a real cab too.
While all-in-ones are cool, I don't think the form factors really support it. For perspective, BluGuitar says that their Amp 1 is about the minimum viable size for their amp tech. It's similar size to a VP4.

A Fractal poweramp would be cool though. It could have for example a way to measure your cab's impedance curve and then apply the perfect one on your Axe-Fx so no matter what cab you use, it feels exactly like whatever amp model into that cab.

When I was messing around with the Fryette Power Station and Axe-Fx 3, I found the last mile to getting it to feel exactly like my tube amps was finding the right impedance curve. It was impossible to dial this in on the Amp block by ear, so I just found the closest factory impedance curves that made it behave like my tube amps into the same cabs.
 
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