dronerstone
Shredder
- Messages
- 1,473
[...] to mimic real feedback, you need to step back from some playing styles. Lots of slides and bends will easily unmask the virtual nature.
The same can be said about the FreqOut.
[...] to mimic real feedback, you need to step back from some playing styles. Lots of slides and bends will easily unmask the virtual nature.
Same here. There are certainly enough updates to at least keep you busy for a while.Was sitting here thinking I need to play some today as I have the next 4 days off work. But just haven't felt inspired lately. DLing 3.7 now, so hopefully that brings some inspiration... and maybe a Shire Flute Party.
I missed that, but that’s very cool. Phase cancellation can be an extremely effective way to notch out low mid mud or top end fizz without needing to reach for EQ. It can also create nightmare scenarios so good on them for providing the option.View attachment 13839
I feel like myself and @MirrorProfiles get a tiny nod for this! Now all we need is for Fractal to follow suit!
The reason this matters is because it makes the thing more realistic - not necessarily that it gives you instantly amazing tones. Although now if you setup the Fredman technique, it will be more accurate in the box. Which is great!
Yes, the Dripman is great! Closed my night out with that one.Spent a little while test-driving 3.70 last night. Some takeaways:
Line 6 has done it again. Kudos to @Digital Igloo and the rest of the team, this is great stuff.
- You guys weren't lying: the new 2203 is AMAZING. Pair it with the new 4x12" Greenback 30 cab, and it's a one-way trip to AC/DC city. Love how you can even switch the low/high inputs via snapshots!
- The Catalyst amps are not to be slept on. Kinetic, in particular, is excellent at the super touch sensitive, edge of breakup thing.
- Silverface Bassman, baby! Why is no one else gushing about this one?! For some reason it's a very underrepresented amp in the modeling world, which is insane given how many albums were made with it. Pair it with the new ODR-1 and you'll immediately get a tone you'll recognize from countless pro session recordings.
- I think Feedbacker will make it to all my presets from now on: it's just soooooooooo much fun. I have limited experience with the FreqOut, but Helix's version seems to track much better - and sound extremely convincing as a result. I played for about an hour, and 40m of that were abusing this new effect with a shit-eating grin on my face.
- The nonlinear reverb is super creative. Within minutes of toying with it i was getting inspired and creating ambient licks out of nowhere.
![]()
Yes with Dry on 0 so only the feedback is heard.Is this the feedbacker?
I've given up that quest ("hey it's another usable polyphonic guitar synth by a company that actually maintains and updates!") with HX a long time ago. The bits and pieces are in there but there apparently will never be a call for it to justify pursuing it if you aren't Boss or EHX.
Au contraire! A keyboard player can do it all. But finding one of those a lot of times is impossible. I'd say the existence of the EHX and Boss boxes are at least a blip of evidence that even dipping down to the next level could be viable for boxes with existing synth blocks in them to maybe kick it up a notch.Yeah, unfortunately there is no market for that, it's expensive to develop with zero actual demand.
A keyboard player can do it all with some MIDI and VST, etc.
The same can be said about the FreqOut.
I agree they even say for natural results use it with momentary switch and you can set ramp up and release timesSounds to me like it is. When you need it you step on it. You wouldn't want a constantly active feedbacker, would you?
That’s pretty much the nature of any pitch shift based effectsYeah well, as soon as you forget about authentic feedback, you can go wild with the HX feedbacker, It's got all sorts of smeary overtone goodness in it, including a little unpredicable aspect (such as in never exactly knowing which note will feed back when playing more than one note at a time), which I like. But to mimic real feedback, you need to step back from some playing styles. Lots of slides and bends will easily unmask the virtual nature.