Fractal Talk

When you connect to the editor you’ll see FC layout options for what the short and long press does. Set the long press to increment (or decrement if you’re a savage) and set it to wrap. Then when you tap a foot switch once it just turns the entire block off or on. Then when you do a long press it will move up an increment to the next channel in the block and so forth. So basically a single tap engages and disengages an effect block like any pedal, but a long tap will cycle between the four channels in that block.

The FC’s are sick in terms of what you can do with them. You need to live on the G66, Cooper Carter and Leon’s YT channels for a few days. Those dudes pull off some magic with the FAS devices.

And that's just the tip of the iceberg. You can get really freaky with control switches on top of the basic press/hold functions.
 
Don’t forget layout links. You can program a switch to take you to another layout at the same time as it executes another function. For example, you could have a switch setup to activate the looper record function and also take you to the looper layout.

I use this feature to take me to the scenes layout when I select a preset from the presets layout.
 
I’ve got the same thing setup on my FM9 with a layout link. I need to get back in the habit of jamming along to loops, I was using that for my after work meditation for almost 2 years after I got the FM9.
 
Are all presets across all devices interchangeable? As in can I use FM9 preset or AXE-FX III preset on my FM3 turbo MKII? I would assume yes as long as CPU isn't an issue and I'm assuming some may not work correctly if there's 2 amps etc...

Is this correct?
 
CPU usage and then if there is an effect or amp not in the FM3 would be the main concerns

I thought all platforms had the same effects from what I read?

Or you mean like if there was an effect that maybe fm3 can only do one time but maybe the fm9 has 2 of it and therefore can't load 2.
 
I thought all platforms had the same effects from what I read?

Or you mean like if there was an effect that maybe fm3 can only do one time but maybe the fm9 has 2 of it and therefore can't load 2.
That and there are times where effects come to Axe Fx III first. I'm not sure if it's 1:1 at this point but more often than not FM3 gets updates last (if at all)
 
Any of you savages ever get auto-audition to work for IRs?

I go to cab block, I select scratchpad, I go to Manage Cabs, enable auto-audition and then select which number scratchpad to use. (Which corresponds to the number entered in the cab block) I’ve tried scratchpad number 1,2,3,4 and nothing.
 
@Whizzinby When I use auto-edition, I just browse to the IR directory in Manage cabs and click on each IR that appears in the list whilst playing to hear what each IR sounds like in the context of my patch.

I'm not sure what the scratchpad thing even is, in relation to this purpose - I don't think I've needed it (?). 😅
 
@Whizzinby When I use auto-edition, I just browse to the IR directory in Manage cabs and click on each IR that appears in the list whilst playing to hear what each IR sounds like in the context of my patch.

I'm not sure what the scratchpad thing even is, in relation to this purpose - I don't think I've needed it (?). 😅

My understanding is that if you have the cab block set to scratchpad, when you go to Manage Cabs and enable auto audition, you can just page through the list and it auto auditions the IR (rather then manually having to pick one by one in the picker)

I’m probably the weak link here, but there isn’t much online for this other than making sure you have the right scratchpad number selected in the cab block and the manage cab browser.
 
I have found a workaround, arrowing directly from the cab block with the file highlighted.

IR auditioning blows.

First pass through….

“Mix 03 sucks”

Second pass through…

“This IR sounds great, what is it?”

Mix 03

Bad Day That Hurt GIF by Tim Poulton


Do some file cleanup, be productive… 10 minutes later… never mind.
 
I thought all platforms had the same effects from what I read?

Or you mean like if there was an effect that maybe fm3 can only do one time but maybe the fm9 has 2 of it and therefore can't load 2.
Here is a link that shows (pg 3 of numbered pages, page 4 of actual pages - cover page does not get a number) all blocks for each of the Fractals (sans VP4): https://www.fractalaudio.com/downloads/manuals/fas-guides/Fractal-Audio-Blocks-Guide.pdf

Long and short is, the following are not available on the FM3:
XVR (Crossover), DND (Dynamic Distortion), IRP (IR Player), RTA (RTA), TMA (Tonematch), VOC (Vocoder)
 
I have found a workaround, arrowing directly from the cab block with the file highlighted.

IR auditioning blows.

First pass through….

“Mix 03 sucks”

Second pass through…

“This IR sounds great, what is it?”

Mix 03

Bad Day That Hurt GIF by Tim Poulton


Do some file cleanup, be productive… 10 minutes later… never mind.

The level of interaction between the amp block settings and the IR is dramatic. If you pick an IR and adjust the amp to sound close to how you like, any IR that sounds much different will sound bad. You need to dial in the amp for each IR you are auditioning and then bounce back and forth between those combinations to actually have a meaningful read on whether one IR is better sounding than the other for your intended application.

Dynacabs solves this because the microphone position adjustments are way more granular than the traditional IR swap, so you can make more incremental tonal adjustments.
 
Dynacabs solves this because the microphone position adjustments are way more granular than the traditional IR swap, so you can make more incremental tonal adjustments.

Because of this I tend to maximize Axe-Edit when changing mic placement. I have a wishlist request for them to allow a much great zoom in for this too, especially since, in the firmware version (as opposed to CabLab 4), you are only moving in a limited part of the speaker anyway. The changes are so drastic, in a good way, that it would be so much better to allow finer control on Axe-Edit.
 
Here is a link that shows (pg 3 of numbered pages, page 4 of actual pages - cover page does not get a number) all blocks for each of the Fractals (sans VP4): https://www.fractalaudio.com/downloads/manuals/fas-guides/Fractal-Audio-Blocks-Guide.pdf

Long and short is, the following are not available on the FM3:
XVR (Crossover), DND (Dynamic Distortion), IRP (IR Player), RTA (RTA), TMA (Tonematch), VOC (Vocoder)

Yeah I use this to cross reference https://wiki.fractalaudio.com/wiki/index.php?title=Effects_list
 
with the first stock preset
I've said, for years now, I would pay full entry price for an AFIII that only had the 59 Bassman model in it. It is incredible. And massively cheaper than a real '59 Bassman! :D

I use that and the JTM45 model a helluva lot these days.

Matt tweaked the 59 Bassman preset a bunch for the new presets and I highly recommend checking out the updates once they land for the FM3.
 
I am so happy now :D Finally got the full rig hooked up in stereo. Decided to let the H90 (part of that money paid for the fractal fc-6 coming) go again because well i have enough awesome effects with fractal vp4 and fm3 and I wasn't really using the aeros looper so it went bye bye as well.

So it's... Kiesel Zeus guitar with gk-5 hex pickup into boss vg-800 serial in with serial cable, then serial cable out from vg-800 to boss gm-800 serial in, then boss gm-800 outputs into empress effects zoia inputs, then zoia outputs into fractal vp4 inputs, then vp4 outputs into fm3 fx loop inputs and xlr outs from fm3 into jbl studio monitors.
 
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