I've built so many roads at this point.
The problem is that it doesn't really require you to diversify your travels. The only inconvenience of the pickup offloader is that you have to get out to pick up chiral crystals from the ground. Otherwise you can just ride it and pickup everything until it's too full, and it can fit a ton of stuff!
E.g the area near the Data Scientist seems like it would be "use something other than Pickup Offloader until you build some roads" but that car still fits through every crevice in there.
I wish they had left out the car and just had you use something smaller with a bunch of floating carriers attached to it.
Yeah that's one of the few areas I've encountered so far that really needs a different approach, and I wish there were more like that. I also built a catapult on both sides for easy travel.
Guns, lots of guns! Atm I roll with a whole arsenal:
I just got the EX grenade which seems to be some sort of Pokemon ball type thing? Haven't tried it yet.
- A few packs of Blood grenades.
- Silenced tranquilizer sniper rifle. Great for human enemies.
- SL Machine Pistol. It's fast and accurate so it's good for humanoid enemies.
- Machine gun Lv2. Has tons of bullets.
- LW Shotgun Lv2. Very powerful at close range and has a grenade launcher.
- A couple of Ghost Blades because they are super effective against mechs at close range.
I recently kicked Neil Vana's ass (again) with just the kung fu moves you learn from the Pizza Chef. They are a bit tough to pull off because the windup is so long but they're fun!
Apologies for not ready earlier posts but trying to avoid spoilers.
About 5 hours into the OG Death Stranding and I'm having a fun time. A very different game for sure! I'll be curious to see how the gameplay evolves.
Is it generally good practice to actually delivery the lost goods to their destination or will entrusting them suffice?It definitely picks up! I certainly miss the pacing of that game in comparison to the sequel. The first one you get some crazy shit then a period of calm, then crazier shit then more calm, the new one tends to throw ya in the deep end right away, while somehow being easier to play than the first.
Also, dont think it’ll spoil much, but you can just beat the shit out of the MULEs and be done with them. They never attack more than one at a time and they’re slow AF. I have no problems walking into a MULE territory without a single weapon on me and laying them all out rather quickly. It’s the 2nd set of MULES you need to look out for in the OG DS.
Is it generally good practice to actually delivery the lost goods to their destination or will entrusting them suffice?
Nice. I'm still walking but I see a bike near me I'll be excited to check outFor sure. You essentially get about half the amount of points when you Entrust it and points count towards your Porter Grade which determines how much you can carry as well as your stamina and blood levels.
I generally only entrust it when I screw myself on cargo space....which generally happens because the Sticky Cannon is grabbing lost loot!
It helps having a list of which contact gives you what for a gift, makes the whole entrusting thing a much easier decision to make. Once they're done giving you stuff it's not nearly as enjoyable to deliver shit and I almost feel taken advantage of at times.![]()
My approach is to entrust if it's like halfway across the map and I know I won't be going back anytime soon. Once a bunker is on the 5th star I pretty much stop picking up anything going there as the final reward is often not worth it.For sure. You essentially get about half the amount of points when you Entrust it and points count towards your Porter Grade which determines how much you can carry as well as your stamina and blood levels.
I generally only entrust it when I screw myself on cargo space....which generally happens because the Sticky Cannon is grabbing lost loot!
It helps having a list of which contact gives you what for a gift, makes the whole entrusting thing a much easier decision to make. Once they're done giving you stuff it's not nearly as enjoyable to deliver shit and I almost feel taken advantage of at times.![]()
My approach is to entrust if it's like halfway across the map and I know I won't be going back anytime soon. Once a bunker is on the 5th star I pretty much stop picking up anything going there as the final reward is often not worth it.
DICE are promising to return to former glory with this one. Remains to be seen, but they nailed the trailer.