metropolis_4
Rock Star
- Messages
- 2,923
Good idea from the other thread! We need a video games thread
Still waiting for GTA6....been a few years since I got my grandma beat down on.
I never could get into the online part of GTA...that being said I haven't owned a copy for years and it's pretty much the only game I'm even remotely interested in anymore. You know your getting old when you've had an 85" Samsung paired with a SVS sub and surround for a year and haven't played a single game on it yet lolI still play GTAV at least once a week. I have a few buds I met playing that game 8 years ago that are a blast to play with, some I’ve met in real life over the years. When I’ve had a rough day at work there’s nothing more soothing than getting in a jet and destroying a bunch of little s******d kids while they rage over the mic. I never in my life thought a $60 game would buy me as much entertainment as that has, but I’ve got over 250 ACTUAL days into GTAO in 8 years.
Some of the sh*t that can happen in that game is just so damn funny and random that I’ve pulled muscles laughing hundreds of times. I really can’t wait to see what they do with GTA6. It’s going to be tough to beat 5, that’s for sure.
I never could get into the online part of GTA...
I tried really hard to like Death Stranding (because someone gave me a copy, which made me feel weirdly guilty LOL.) It's certainly one of the prettiest games I've ever seen. But man you have got to have some time on your hands. It wasn't the walking for miles and miles in real time that did me in - it was those insane menu screens that pop up when you complete a mission. I had no idea what I was suppose to be ignoring vs. paying attention to, or why. I've seen simpler UI's for developing video games.Not playing anything right now, the last one I finished was God of War about 2 months ago, LOVED that one. I started Cyberpunk 2077 but there were still some glitches that were making it a pain in the ass to play, mostly with the audio not triggering, or exits not triggering, causing me to get destroyed repeatedly while thinking I just wasn’t finding an exit.
I’ve been getting the itch to replay Death Stranding. Such an insanely original game and the only game that’s actually put me through a range of emotions while playing. Sometimes I’d be playing it and totally grasp the lonely/desolate feeling of the character, the scenery and music worked perfectly. And sometimes I’d be legit anxious when it’d start raining. Crazy storyline, I couldn’t even explain it if I tried. ”So, you have a baby floating in what looks like piss in a glass jar, it helps you connect to other dimensions while you carry luggage across crazy terrains and avoid these oily ghosts. But it’s way crazier than that. And you can piss in the game, too.”
I tried really hard to like Death Stranding (because someone gave me a copy, which made me feel weirdly guilty LOL.) It's certainly one of the prettiest games I've ever seen. But man you have got to have some time on your hands. But it wasn't the walking for miles and miles in real time that did me in - it was those insane menu screens that pop up when you complete a mission. I had no idea what I was suppose to be ignoring vs. paying attention or why. I've seen simpler UI's for developing video games.
Anyway... haven't really managed to get into anything since I finished Elden Ring. Speaking of time on your hands. I spent about 220 hours on one playthrough, and I'm sure I missed plenty of content. Just insanely huge.
It's a fantastic game - in many ways the best video game I've ever played - but its immense scope sometimes works against it. I'm like you in that my favorite part of these games is in the exploration/discovery. (As for advancing story... well, that depends on whether the story sucks, and usually they do. All of the FromSoft games tend to really minimize story and dialog.) But with a big open world, and pretty minimal sign-posting, it's easy to get into holding patterns where you're just aimlessly grinding, as opposed to exploring highly crafted dungeons, etc. At those times, I would get bored and frustrated. Some of their earlier work (Dark Souls, etc.) might suit you better in this regard. (The Demons' Souls remake is awesome, if you're a PlayStation guy. See also: Nioh, Nioh 2. Brilliant stuff.)I’m very curious about Elden Ring, but I keep hearing that it’s one of those games that relies purely on strategy, like knowing the exact timing of when to kill the boss as he jumps up 1/16th of an inch above the moon when his left leg is turning towards the Blood’s Reign waterfall and his right eye has a brighter white tint to it. I LOVE open world games, especially if there’s mysterious stuff to explore/discover. Horizon Zero Dawn was good for that. But the strategy aspect throws me off because I’d rather play and advance a story than get hung up trying to kill one person for 3 days.
How about the farmers daughter? Anyone remember that one on the C64? All text just like Hitchhikers guide to the Galaxy and hard as hell.Man, your first post reminds me of the hours I spent on Leisure Suit Larry games back in the day!!
I never played that one, but I did play the original The Bard’s Tale on the C64. Wasn’t it all text based?How about the farmers daughter? Anyone remember that one on the C64? All text just like Hitchhikers guide to the Galaxy and hard as hell.View attachment 97
I think it had graphics too... hitchhikers guide and farmers daughter were completely text...they were hard as hell.I never played that one, but I did play the original The Bard’s Tale on the C64. Wasn’t it all text based?