I started Tunic a while back. I stopped because I got into an area that I couldn't get past. It was all combat related. Maybe I need to fire it back up again and see if I can get past the combat parts to get to the puzzles. I love games with puzzles in them and that is why I started playing Tunic. One of the guys that works for me knows that I like in games and he told me I would love it. I thought it was okay up to where I made it to but didn't love it. Maybe I just didn't get to the part I would love.Okay I'm deep into the puzzle part of Tunic and it's really cool. It's interesting how the game flipped from being 90% combat and exploration to 90% puzzle solving.
Having spent dozens of hours on Animal Well and Fez over the last few months, I'm able to start seeing the patterns in puzzles and being able to solve without as much help. The Tunic ones have been fairly straightforward to this point.
But I'm starting to get to the more obscure puzzles and having to work through and decipher the manual more, and that's going to be more challenging I think.
Likewise. I can't say whether we were at the same point or not, but I ran up against an insane difficulty spike that made me put the game down. Shame, as I was really enjoying the game otherwise.I started Tunic a while back. I stopped because I got into an area that I couldn't get past. It was all combat related. Maybe I need to fire it back up again and see if I can get past the combat parts to get to the puzzles. I love games with puzzles in them and that is why I started playing Tunic. One of the guys that works for me knows that I like in games and he told me I would love it. I thought it was okay up to where I made it to but didn't love it. Maybe I just didn't get to the part I would love.
How do I speak to Funky Cold Melina? The little day 1 guide I’m following says I should have an option to speak to Melina at a grace and I’m not seeing it. Apparently that’s how I get Torrent?
I started Tunic a while back. I stopped because I got into an area that I couldn't get past. It was all combat related. Maybe I need to fire it back up again and see if I can get past the combat parts to get to the puzzles. I love games with puzzles in them and that is why I started playing Tunic. One of the guys that works for me knows that I like in games and he told me I would love it. I thought it was okay up to where I made it to but didn't love it. Maybe I just didn't get to the part I would love.
Likewise. I can't say whether we were at the same point or not, but I ran up against an insane difficulty spike that made me put the game down. Shame, as I was really enjoying the game otherwise.
Pouches, that’s the crap you can access with the d-pad?
- If so, how do I add crap to it? It looks like I have one open spot, with the other being a sword, shield and flask. I guess it would be good to use the other opening on my horse ring or telescope, if I can figure out how to add stuff to it.
Parrying, I only see a block button, is parrying just hitting block at the time the strike would hit (as opposed to just holding block)
The yellow light leaf looking stuff is grace guiding me to key areas? Aka death?
Next time I have nothing to do and am thinking what game to fire up I may have to get back into it and see how it goes with a little determination.The first real boss was pretty frustrating and took a couple hours to beat for me. I watched videos to better learn the mechanics but a lot of it is luck based too. And the clunky combat in general was frustrating as your timing has to be almost perfect in some areas.
Typically I'm the type of player who never wants to use magic and wants to always tank through games, but this game requires you to use all the magic item items and learn all the different moves.
The other advice is in some cases you need to be patient and slowly chip away at the boss, and in others you have to be more aggressive and get the damage in while you can.
I've gotten better at games like this, I think some people call them "Soulslike" although I've never played Dark Souls or any of those. But the game forces you to get better by dying over and over to learn the proper strategy and hone your technique.
Anyways, it's more combat heavy in the middle section of the game but flips drastically to puzzles later on.
Go back to the Church of Elleh at night to get your spirit calling bell.
NPC's, spirit summons and other players can assist. I co-op help noobs all the time.
Got the spirit thing.
Figured out pouches so that I can call Secretariat more easily.
Got wrecked by the guards near the church but am using them as fighting practice since I respawn at the church close by. 1v1 they aren’t too bad, but once they go 2v1 it sucks.
Gonna watch some beginner tutorials to try to get up to speed on basics.
If you ever restart take Samurai. That Katana you can take with you from start to finish (and upgrade with smithing stones to +25).I started a new game with the Vagabond to be able to go back through the tutorial, then after watching a guide was able to go through and open two map pieces, and a dozen or so graces to be able to hop between those areas. Nabbed a couple smithing stones, some memory thing and have a couple ash things, the wolf and a squid. Have about 2.5k runes and half a dozen golden runes.
Goal tomorrow is to learn the level and upgrade mechanics, sneak into the solider camp to get the whetstone and then just do a bunch of fighting, because I feel like I’m just running around scared of everything and need to start killing fools. (Or at least learning how to kill fools)
It’s hilarious how completely uninviting the general vibe of the game is. Everyone wants to kill you. All the time. Everywhere.
Holy shit the giant man bear in the woods. JFC