ian_dissonance
Shredder
- Messages
- 1,852
I get the USB concern. At the same time, just track a DI tone and monitor the processed tone and do your plugins later. Over complicating the process for what?
Yep will do!@Orvillain Might not be your highest priority, but it’d be great if you can test it in 4cm. I always thought the OG Helix was great for that so I’ve high hopes the Stadium can match or surpass it.
Seriously considering getting one, as I’m running a QC still currently and Helix Stadium should hopefully have a few big benefits over it. Specifically for me it would be how good is it with an amp as well as direct. Also pretty hyped about the forthcoming Showcase feature which would be amazing for function work. The fact it’s made by L6 and not NDSP is also a bonus.
Just curious, what are you doing that you care about the USB RTL?
This is what I would really like to do. I don't need any crazy routing options, but if the Stadium had at least halfway decent latency, I could totally see myself using it as my main audio interface. Absolutely not possible with more than 15 milliseconds of latency, though.I used the Stadium as my interface the past few nights. [...]
Haven’t heard or seen much about the Stadium backpack but just found this.
This is what I would really like to do. I don't need any crazy routing options, but if the Stadium had at least halfway decent latency, I could totally see myself using it as my main audio interface. Absolutely not possible with more than 15 milliseconds of latency, though.
This is what I would really like to do. I don't need any crazy routing options, but if the Stadium had at least halfway decent latency, I could totally see myself using it as my main audio interface. Absolutely not possible with more than 15 milliseconds of latency, though.
Why actually? Is there a technical reason against it? Why shouldn't there be drivers for such devices that provide reasonably acceptable latency? I mean, technically speaking, a modeller with USB audio is an audio interface, isn't it? I really think it's a missed opportunity.[...] If so, no guitar processor will ever have latency as low as a dedicated audio interface.
What do you guys think of this?
It's about whether the device is capable of doing processing or not. I think the best RTL I've ever seen on a guitar processor is the Axe-FX III, but even that ihas an RTL quite a bit higher than what you'd see on any audio interface.Why actually? Is there a technical reason against it? Why shouldn't there be drivers for such devices that provide reasonably acceptable latency? I mean, technically speaking, a modeller with USB audio is an audio interface, isn't it? I really think it's a missed opportunity.
Link to relevant section of the manual.Footswitch methodologies are somehow eluding me.
There is but I'm not the most qualified to talk about it. Plus, I'm currently at LAX.Why actually? Is there a technical reason against it?
Ah, finally going on a well-deserved vacation?[...] I'm currently at LAX.
Sort of? I'm still talking to you guys, so...Ah, finally going on a well-deserved vacation?![]()
We ARE your vacation!Sort of? I'm still talking to you guys, so...![]()
We ARE yourvacationpersonal hell!![]()
There's more footswitch goodness coming later.
On the non-XL Stadium, can you also hold the touchscreen buttons to access e.g more mode?Link to relevant section of the manual.
There are currently six different footswitch modes—Stomp A, Stomp B, Preset, Snapshot, Combo, and Transport.
TL;DR: FS6 (MODE) is the most important footswitch—it toggles between the two footswitch modes you use most (Stomp A and Preset are assigned by default, but these can be changed). To access the other four footswitch modes and some helpful functions like Quicksave, Mute All, Click On/Off, Info Open/Close, and Click Open/Close, press and hold FS6 (MODE).
Is there any way to see what exactly each footswitch with multiple assignments does, like the above example as some sort of list?What’s nuts is that a single stomp switch can do all of the above things at the same time. For example, Stomp A1 could turn on a delay block, turn off a reverb block, increase the Compressor block’s Output parameter, decrease the Amp block’s Treble parameter, transmit a middle C note to your synth via MIDI, and start a Quicktime video on your laptop. We have no idea why you’d want to do this, but it’s nice to know you could. Couple this with the fact that you have 20 Stomp switches (or more if you connect external momentary switches to the rear panel Control jacks), and you can quickly see how powerful Stomp A and Stomp B footswitch modes can be.