I Gotta Wonder About Fractal's, er, "Perception"

There are definitely some things that can be streamlined on Fractal that I’d love to see implemented, but Im way more concerned with making it fast/easy to use for those that use the thing regularly than making it intuitive/easier than software for someone borrowing one from a student for a couple of days.

Can we at least agree that no on-device block library sucks for pretty much every Fractal use-case?
 
(1) I don’t think people are hell bent on keeping it the way it is. There are certain aspects people are hell bent in - the grid flexibility, the extensive parameter list, etc., but I don’t think there are tooooo many people that are hell bent on keeping, say, the enter button.
I Dont Believe You Will Ferrell GIF
 
Can we at least agree that no on-device block library sucks for pretty much every Fractal use-case?
I can’t speak for everyone, but for me, yes.

Add on-device Blocks Library and the only time I’ll ever use Axe-Edit will be for backups and firmware updates. Personally, I find on-device editing much faster than pointing and clicking in Axe-Edit.
 
Can we at least agree that no on-device block library sucks for pretty much every Fractal use-case?
Of course. As I said, it can 100% be improved. And it 100% is NOT the device one should use if they are in the habit of making/drastically altering presets during a rehearsal/jam/gig.

I wouldn't even put myself in the "actually, it's a pretty good UI once you learn it" camp.

On the grey-scale of things, I'm probably on the dismal grey end of things.

I was mostly just responding to polarized "it's worthless"; "you can't do anything" comments.
 
Of course. As I said, it can 100% be improved. And it 100% is NOT the device one should use if they are in the habit of making/drastically altering presets during a rehearsal/jam/gig.

I wouldn't even put myself in the "actually, it's a pretty good UI once you learn it" camp.

On the grey-scale of things, I'm probably on the dismal grey end of things.

I was mostly just responding to polarized "it's worthless"; "you can't do anything" comments.

Agreed. I've stuck with my FM9 for years now because it does a lot of very useful (to me) things that other units like Helix Floor, Kemper and QC simply don't do for me in the room (I still use my Helix hardware and Helix Native a lot at home. They make for a great control hub and reamping platform). The on-unit nav/UX is absolutely...usable.
 
(1) I don’t think people are hell bent on keeping it the way it is. There are certain aspects people are hell bent in - the grid flexibility, the extensive parameter list, etc., but I don’t think there are tooooo many people that are hell bent on keeping, say, the enter button.

(2). Intuitive doesn’t mean most effective. I haven’t used QC. I have used Helix, Atomic, Kemper, and Fractal quite a bit. Kemper is not terribly intuitive (so many buttons!), but once you figure it out is by far the quickest/easiest on unit UI.
Helix is pretty intuitive (aside from the whole “each processor only serves one lane” but) but I don’t necessarily find it all THAT much faster to use for a lot of stuff - some stuff it is way faster.

Helix’s intuitiveness pays off for folks plugging into it on occasion, using it as the “house rig” at a church or something, etc., but otherwise - for a piece of gear that is likely to be the centerpiece of my rig for years, I’m okay with needing to read a manual; do some thinking regarding how to use/leverage it. There are definitely some things that can be streamlined on Fractal that I’d love to see implemented, but Im way more concerned with making it fast/easy to use for those that use the thing regularly than making it intuitive/easier than software for someone borrowing one from a student for a couple of days.

Based take, thanks for that! You give me hope.
 
It took me only slightly longer to get up and running with my first Fractal (FM3) than it did my Helix, and I didn't memorize the manual beforehand. I did have to reference it here and there, but at no point was it really a problem. I went into it knowing that it was not designed to be an instant gratification experience.

Yup. Move to a new city, and guess what, it takes us time to navigate our way around. :idk

I just think sometimes our expectations as consumers are a bit whack. I am used to
putting in the effort to achieve outcomes. Weird like that.::wat

Me quibbling about whether the streets are laid out properly or not is just a waste
of my time and energy. What does it accomplish? It sure as fuck won't help me learn
my way around the city faster.

On the other hand, me commenting about how others are complaining that the
streets are not laid out in an intuitive manner that is easy to understand I have all
the time in the world for. I do. :LOL:
 
Don’t you guys ever get tired of arguing and complaining about the Fractal UI?

Besides, what’s «intuitive» for you might not be that intuitive for the next guy…
 
That's fair. But I guess my question is still why you (or other people) are against having an even easier and more intuitive interface? Easier != dumbed down.

As a software developer myself, I think that EVERYTHING can always be improved, but it seems that "Fractal people" are against anything UI related, citing that "it works fine for them" and that "they have no problems making quick edits". This often leads to them calling people who ask for these improvements stupid or saying things like "Fractal is for professionals".

I must have missed the part where professional tools cannot make interface improvements or make them more intuitive.
I don't think most are against improvement.

Most are fucking tired of hearing bullshit about how "useless" it is in the current state.

It's me. I'm "most" ;)
 
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