Fractal Audio Systems mystery product speculation

What is it not it is? Is it?

  • None of the above

  • Electric sex pants

  • Unsliced Bread

  • JiveTurkey's resolve to "innovate" with audio signal routing

  • Lab grown "safe & guilt-free" toe meat


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Axe-Fx supports them and AFAIK nobody uses them.
Part of that is the lack of availability too. I tried using Fullres IRs for something out of York Audio packs but it just didn't seem worth the effort and CPU usage for cab sims at least.
 
I don't even know what I've been using tbh!! I took my captures with my Axe3, so I'm guessing it'll be UltraRes. As long as they're not as short as Kemper, which I think are 256 and if your IR is longer it gets truncated and you lose definition and the frequency response is not as accurate.
 
I'm talking about IRs suitable for reverbs. I don't think the Axe FX supports them.

Short ones:

"Version 17 introduces FullResTM Impulse Response processing. FullRes processes IRs up to 64K points with zero latency using a novel technique. This provides up to 1.37 seconds of response time. Seasoned producers and engineers often mix in “Room Mics” during recording to increase the depth and liveliness of recordings. However, the typical live room has a reverb time of 500-700 milliseconds, well beyond the 20-40 ms afforded by typical IR processing. FullRes allows capturing the full response of a typical live room and even the response of small-to-medium halls and clubs. FullRes can also be used for convolution reverb applications for reverb times less than 1.37 seconds."
 
"Version 17 introduces FullResTM Impulse Response processing. FullRes processes IRs up to 64K points with zero latency using a novel technique. This provides up to 1.37 seconds of response time. Seasoned producers and engineers often mix in “Room Mics” during recording to increase the depth and liveliness of recordings. However, the typical live room has a reverb time of 500-700 milliseconds, well beyond the 20-40 ms afforded by typical IR processing. FullRes allows capturing the full response of a typical live room and even the response of small-to-medium halls and clubs. FullRes can also be used for convolution reverb applications for reverb times less than 1.37 seconds."

That's all fine - but not sufficient for most reverb needs, let alone anything adventurous.
 
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