Skeumorphism anyone?

Are you a fan of more skeuomorphic digital guitar gear?

  • Yes

    Votes: 25 47.2%
  • No

    Votes: 28 52.8%

  • Total voters
    53
Not aware of this My setting stay as is when changing amps, scene's and channels
But I'm Currently using a SLO not currently using Mesa or Freidman ATM

:idk

Just quickly looking through the list of amps that have this kind of issue and there are so many that are spread out into various models.

Cameron CCV has 6 models
Capt Hook has 6 models
JVM has 6 models
There are 12 BE100 models (albeit from 2 different amp circuits)
JMP-1 has 8 models
JVM410HJS has 4 models
5150II has 5 models
Splawn Quick Rod has 6 models
IIC+ has 5 models
JP2C has 5 models
Triaxis has 5 models

That’s not counting things like Plexi’s that all share common controls and each have a seperate amp model. All this stuff could be controlled in a more efficient manner/with a better UI.

Don’t get me wrong, I love Fractal stuff LOADS, but the approach means that sound quality and accuracy is prioritised over everything else.
 
Until Fractal put all channels and modes and switches within the same model, they have some way to go unfortunately. Absolute creativity killer having all your settings wiped when going between different modes on a Friedman or Mesa Mark Series.
There's a trick to this that I only recently found out. If you set the Amp block to default to Ideal, then switching models will retain your basic settings. With Axe-Edit set to default to the Tone aka Authentic view, this means that switching models does not reset your settings but you still see that "what's on the amp" view. It might still mean some of them are not right, I haven't investigated it much.

I'd prefer if at least the same model's variants would retain the basic control positions.
 
Don't worry. At some point not too far from now you'll be able to twist your virtual knob in a fully immersive VR...on a virtual stage in front of your virtual fans...and go home to your virtual wife in your virtual home with no reason to ever interact with the real world again.
 
There's a trick to this that I only recently found out. If you set the Amp block to default to Ideal, then switching models will retain your basic settings. With Axe-Edit set to default to the Tone aka Authentic view, this means that switching models does not reset your settings but you still see that "what's on the amp" view. It might still mean some of them are not right, I haven't investigated it much.

I'd prefer if at least the same model's variants would retain the basic control positions.
Well isn't that what Saving as a Block or favorite is ?
 
Well isn't that what Saving as a Block or favorite is ?
Nope. It was about parameters resetting if you change models, e.g change from Plexi 100 Jumped to Plexi 100 High and your bass, middle, treble etc settings reset back to 5, unless the device is set to use the Ideal view for controls.

Saving blocks is being able to recall that particular set of models and parameters in another preset.
 
There's a trick to this that I only recently found out. If you set the Amp block to default to Ideal, then switching models will retain your basic settings. With Axe-Edit set to default to the Tone aka Authentic view, this means that switching models does not reset your settings but you still see that "what's on the amp" view. It might still mean some of them are not right, I haven't investigated it much.
hmm just tried it and I couldnt notice it preserving anything besides the gain knob position....
 
A “knob” is something you physically grab with your fingers and turn, not on a computer screen with a f*****g mouse pointer.

NO.

There’s a reason Apple ditched it and fired Scott Forstall. It’s crap and makes your product look like a toy. *cough* @IK Multimedia *cough*
Scott who?

1687029367450.jpeg
 
Don't worry. At some point not too far from now you'll be able to twist your virtual knob in a fully immersive VR...on a virtual stage in front of your virtual fans...and go home to your virtual wife in your virtual home with no reason to ever interact with the real world again.
<skeumorphic knobs joke>
 
Feature parity, maybe? And I’m all for it. Very much a “why not both” proposition, though, where an authentic mode and a deep edit mode working hand in hand present best of both worlds.

As for graphical skeuomorphism… pros and cons. I like “pretty” as much as anybody, but I see all of DI’s points above, as well.

Physical controls FTW.

I’d be all for a “why not both” option.

The real amps have some limitations digital overcomes, but the digital models often impose limitations the original amps didn’t have.

Seems like we could find a way to get the benefits of both
 
I’d be all for a “why not both” option.

The real amps have some limitations digital overcomes, but the digital models often impose limitations the original amps didn’t have.

Seems like we could find a way to get the benefits of both
And sometimes overcoming limitations alters or negates the perceived character of the amp being modeled. Which is why an authentic mode (with feature/ control parity) is as valuable as a deep edit mode.
 
I like sexy interface, the more it looks like the real deal the more I 👍🏻. Sadly the best looking interface are not the best sounding ones yet
 
It’d be cool to see a Helix with an OLED screen. I love the Helix onboard font and it would look amazing popping against a deep black background.
 
What I meant for this to be about was amp models functionally matching their real world counterparts
I think Fractal does a good job in this respect. On the ones I'm familiar with, they have the parameters pretty well-covered on the Tone page. You have to go digging for some things, e.g., changing the rectifier type on a Mesa is just a simple switch on the real amp, but it's different in the editor.

But what I really like are the extras, right in the Amp Block itself. I don't use many, but the ones I do use, I love having.

As for tone settings defaulting when switching models, I'm mostly familiar with the JPIIC, and on the real amp, it has separate controls for the 3 channels, so having to set the controls when going from say the Red to the Yellow, it's essentially no different.
 
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I don’t need skeuomorphism but sliders are the absolute worst control interface. That is my primary gripe with HX Native/Edit.
I made a mistake using the term skeuomorphic. What I meant for this to be about was amp models functionally matching their real world counterparts, not looking like them.

I don’t know if there’s a better term for that
Just so we're clear:
View attachment 8208

This is still skeuomorphic.

This is the problem. In different areas the term gets a slightly different meaning. Skeumorphism is usually understood as something like this:

1687193091698.png


But @Orvillan is correct. Technically any graphic that resembles its world counter part is skeumorphic. It can be realistic, but it could also be minimalist and everything in between.

My issue with a realistic approach is that it a lot of times will sacrifice intelligibility. I prefer a minimalist approach where you borrow the familiarity of the real thing, and make it easy to read. While not copying something actually real, the Valhalla plugin design are pretty great IMO. Try to imagine the same but with the layout of your favorite amp - That would be my first choice.

1687194045339.png


About sliders. There are benefits, but I'm firmly against them. It comes down to semiotics. Guitar players have always used knobs for pretty much everything. For me to look to a bunch of sliders where I used to have knobs my whole life is just weird, just takes away from the experience. We like to pretend we are all logical, but that's just not the case. To take away any semblance of familiarity is not ideal IMO.

TL/DR Minimalism makes it easier to read; Knobs make it easier to understand. That's what I prefer.
 
This is the problem. In different areas the term gets a slightly different meaning. Skeumorphism is usually understood as something like this:

View attachment 8252

But @Orvillan is correct. Technically any graphic that resembles its world counter part is skeumorphic. It can be realistic, but it could also be minimalist and everything in between.

My issue with a realistic approach is that it a lot of times will sacrifice intelligibility. I prefer a minimalist approach where you borrow the familiarity of the real thing, and make it easy to read. While not copying something actually real, the Valhalla plugin design are pretty great IMO. Try to imagine the same but with the layout of your favorite amp - That would be my first choice.

View attachment 8253

About sliders. There are benefits, but I'm firmly against them. It comes down to semiotics. Guitar players have always used knobs for pretty much everything. For me to look to a bunch of sliders where I used to have knobs my whole life is just weird, just takes away from the experience. We like to pretend we are all logical, but that's just not the case. To take away any semblance of familiarity is not ideal IMO.
Skeumorphism is more a GUI design philosophy and less a UI/UX philosophy. You can have two identical input methods while one is decidedly skeuomorphic (IK Marshall plugin, iOS 1.0 calculator) and the other is completely flat (Valhalla, iOS 16.0 calculator). Faders vs. knobs has nothing to do with skeuomorphism; my big bullet copy/pasta addresses both so the conversations tend to overlap.
 
My issue with a realistic approach is that it a lot of times will sacrifice intelligibility. I prefer a minimalist approach where you borrow the familiarity of the real thing, and make it easy to read. While not copying something actually real, the Valhalla plugin design are pretty great IMO.
Exactly this. I've posted this photoshop with circularly curved sliders "borrowed" from Boss a dozen times now (still not at @James Freeman level of obsession though :rofl)

VugP5zr.jpg
 
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