Line 6 Helix Stadium

It's a shame Redmatica (which I've been betatesting for way back in the days) was bought. They also had a great software called "Keymap", which would allow you to map samples and export them in many formats (Logic's EXS, Kontakt, IIRC SF2 as well), and as if that wasn't enough already, you could do quite some nifty things with samples, such as kinda "drawing" vibratos out (think Melodyne), stretch and pitch them destructively (pretty great quality, again IIRC) so the sampler didn't have to do it, etc. Unfortunately, none of that has made its way into Logic so far (ok, perhaps there's some of it under the hood).
Yeah, I had all the Redmatica stuff back in the day. (Been neck-deep in Logic since 3.2 back in...'97? Long before Apple snagged Emagic.) Loved it; really clever team of engineers.
 
But I still agree with the points he made, generally speaking.

Rhetoric question: Did you need to watch the video for that? Has it been a "wow, good to know!" moment? Or didn't you just know everything before already?
As said, I didn't watch, but in the past I watched several of his (and other's) videos of that kind - and it's pretty much always been at least a 95% waste of time. Zero new information, zero "needed" confirmation of what I thought anyway, etc.
 
Rhetoric question: Did you need to watch the video for that? Has it been a "wow, good to know!" moment? Or didn't you just know everything before already?
As said, I didn't watch, but in the past I watched several of his (and other's) videos of that kind - and it's pretty much always been at least a 95% waste of time. Zero new information, zero "needed" confirmation of what I thought anyway, etc.
I survived. Nothing negative happened! It wasn't a complete waste of time because I was drinking a delicious smoothie and thinking happy thoughts.
 
Loved it; really clever team of engineers.

I think it's been pretty much a one-man-show for the most part (at least I only ever had contact with Mr. Gozzi, also met him in person two times). Excellent guy. Too bad I lost contact once the takeover happened. Such is Apple...
Edit: OIC, you were talking about the Logic team (which I used to know pretty well, too, been a tester for them back in the Windows days...).
 
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..... captures suck in that they're not truly dynamic

Hey D.I.

Great post. If you don't mind could you elaborate on why ^this^ is the case ?

Its not something I've ever considered before.

Is this in relation to how a static capture -vs- a component modeled Amp reacts to changing your guitar Volume ? -or- how each reacts to "the strings being hit harder or softer" during playing ?

Thanks,
Ben
 
Hey D.I.

Great post. If you don't mind could you elaborate on why ^this^ is the case ?

Its not something I've ever considered before.

Is this in relation to how a static capture -vs- a component modeled Amp reacts to changing your guitar Volume ? -or- how each reacts to "the strings being hit harder or softer" during playing ?

Thanks,
Ben
I think he means more that any eq you do after the fact is either pre or post “sound” so you’re always eq’ing away from the capture more like a home stereo than a guitar amp.
 
I think he means more that any eq you do after the fact is either pre or post “sound” so you’re always eq’ing away from the capture more like a home stereo than a guitar amp.

Yep. I totally get that. When I do use Captures, all my EQ'ing and up or down gaining is done in separate blocks before and / or after the Capture Block.

I like to keep the Static Capture's integrity unchanged .... to my ears, the inbuilt EQ and Gain controls on Tonex / NAM just respond and sound really "crap".

I took "dynamic" to mean from a guitarists playability-dynamics perspective ?
 
Yep. I totally get that. When I do use Captures, all my EQ'ing and up or down gaining is done in separate blocks before and / or after the Capture Block.

I like to keep the Static Capture's integrity unchanged .... to my ears, the inbuilt EQ and Gain controls on Tonex / NAM just respond and sound really "crap".

I took "dynamic" to mean from a guitarists playability-dynamics perspective ?
If the capture it good it should be as dynamic playing-wise as the device being captured at those settings. The requirement of an external eq block was something I really did not enjoy in my runs with Kemper and other profiling.
 
Hey D.I.

Great post. If you don't mind could you elaborate on why ^this^ is the case ?

Its not something I've ever considered before.

Is this in relation to how a static capture -vs- a component modeled Amp reacts to changing your guitar Volume ? -or- how each reacts to "the strings being hit harder or softer" during playing ?
Let's stick with the multisampler analogy. A really deep multisample might have multiple velocities sampled, so, for example, when you play middle C softly, it'll trigger a different sample than if you play it loudly. Huge multisamples might have each individual note sampled at various velocities, so a patch may actually be made up of hundreds of individual samples.

But now say you want to change the amount of suboscillator or VCO mix or tracking or Duty Cycle—things people control all the time. You can't really unless you multisample the whole thing again and save it as a different patch. And forget assigning Duty Cycle or embedded filter cutoff to, say, mod wheel or expression pedal so it can ramp up into your prog rock solo or something.

Are any of these issues concerning for most guitarists? Nah, not really. But at a certain point, if you're trying to accomplish certain things or certain sounds, especially within the context of a live show or attempting to recreate all the cool dynamic studio trickery you and your engineer spent months on, the limitations of multisamples—and static captures—can become increasingly apparent.
 
Hey D.I.

Great post. If you don't mind could you elaborate on why ^this^ is the case ?

Its not something I've ever considered before.

I think he is only referring th the ability to change settings, not the dynamics of playing.

Is this in relation to how a static capture -vs- a component modeled Amp reacts to changing your guitar Volume ? -or- how each reacts to "the strings being hit harder or softer" during playing ?

I would hope not since good captures do this extremely well, better than most models currently.
 
How often do you see guitarists twisting knobs on real amps in the middle of playing a song live?

Obviously not often while playing but often enough during soundchecks.

Anyhow, as long as fully parametric captures aren't available, I personally and vastly prefer using component modeled amps in pretty much all situations (regardless of whether it's live or in my humble home studio environment). I often use one and the same amp for pretty much all sounds I may need for a particular project, from clean to heavily driven, from soft to mean. A tough call to do with many captures.
 
How often do you see guitarists twisting knobs on real amps in the middle of playing a song live? I think that is a very different situation than keyboards.
Reaching over and twisting knobs with one hand while playing with their other hand? Almost never.

But these products aren't real amps. You can assign any amp or effect parameter to realtime controllers and/or snapshots, which people do all the time. Plus, in the future, there may be more cool things you can do with models that you can't with proxy clones.
 
Offerings like this should be forbidden. Being curious about european asking prices, I found a shop from the Netherlands:

View attachment 50861

Nowhere does it say that this is just the preorder-deposit, the final asking price isn't announced, either, and there's also a whole lot of other misinformation or information not matching the picture ("12 OLED scratch strips" for starters).

But then, even Anderton's isn't telling the final asking price. I mean, they could as well just ask 3k for it, you wouldn't accept and they'd keep your deposit.
Dolores-bait.
 
Already seen (not watched) it. As long as you can generate clicks, it doesn't seem to matter whether you make a tool out of yourself anymore.
Huh? I just saw it and posted it… I used to like this guy but he has gotten too weird for me. Some like him. He sure has a ton of gear
 
The corniness aside, I actually agree with his overall premise. I do think modeled tones have reached a sort of plateau and the interest lies more in features/processes, routing capabilities, and user interface. Many are very content with the tones they are currently getting from Fractal or HX, or any number of other modelers. But, the Stadium hasn't been released yet either, so maybe the Agoura amps will be so much "better" that you can actually hear and feel it? Do they even need to be better for some users? The efx side of things, especially verbs and delays, seems to be where HX could make significant gains in the tonal department, though. Time will tell.
I get that. The touchscreen is overdue on the helix so it’s more like a meh to me… I find the morphing ability on the screen like my old divorce modeler I had a long time ago to be the coolest addition as well as the hinted at advanced looping capabilities. All you guys not caring about NEW MODELING should have told line 6 this and saved then a lot of money on r&d and they could have just released the stadium with same helix effects and tones and not bothered with shouts till it’s perfected anyhow.. like in the next thing… the fan base will still buy stadium if that was the case. I am not sold on shouts anyhow yet
 
I get that. The touchscreen is overdue on the helix so it’s more like a meh to me… I find the morphing ability on the screen like my old divorce modeler I had a long time ago to be the coolest addition as well as the hinted at advanced looping capabilities. All you guys not caring about NEW MODELING should have told line 6 this and saved then a lot of money on r&d and they could have just released the stadium with same helix effects and tones and not bothered with shouts till it’s perfected anyhow.. like in the next thing… the fan base will still buy stadium if that was the case. I am not sold on shouts anyhow yet
To be fair, I haven't been using HX no where near as long as many so I get long-time users want change for the sake of it. It's good to keep moving forward and creating new things. I do care about new modeling though, but I've always been more of a sit and wait kind of guy and not jumping too soon into something. Chances are I'll end with a Stadium eventually. Functionally it looks very promising.
 
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