TubeStack
Rock Star
- Messages
- 2,865
I think you miss the point.
It's not that it's difficult to learn. It just requires too many interactions to do very simple things.
An example is adding a simple block to your grid. With a touch screen you'd press where you want to add it. Done.
With current UX, you'd have to press arrow buttons X numbers of times to get to where you want to add it. Press enter. Done.
This is a simple example and some may say that saving 5 seconds and 7 button presses (or however many it required) is a small thing, but when you do it so often, those things add up. Not to mention it feels incredibly inefficient.
The whole industry of tech products strive towards making things faster for people to use by making the interface easy and fast, while still empowering them to do everything they want. It is certainly possible to have as much tweakability and settings as the Fractal stuff, while still making it easy to use. I honestly don't understand why people are so reluctant towards progress.
If it's easier to use, more people will buy their products, allowing them to spend more money on further development of everything Fractal.
Right now it's like you people (and I'm not pointing fingers at you specifically, more an observation based on comments earlier in this thread and other threads) are fine with "Fractals are only for professionals", implying you don't want them to succeed with other people, which is a very weird position IMO, but what do I know. I'm not a professional :)
And again, just to be clear, I'm not saying it has to have a touch screen - but it's a good example of a better UX than what is currently today.
@laxu, you don’t have to make alt accounts here.