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Poo switches for me faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrr outweigh a touch screen. Like, by near infinite levels.
Poo switches for me faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrr outweigh a touch screen. Like, by near infinite levels.
Things built to be used on a desk, fine… touch my tralala
Things built to be on the floor, knobs and switches.
Poo switches for me faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrr outweigh a touch screen. Like, by near infinite levels.
I don’t like touch. Screens are fine, I tolerate them if what’s displayed makes sense.Is it the TOUCH or the SCREEN part you're soured on?
Fractal is already using screens on their floor modelers....
Adding a touch screen would almost certainly include removing many/most front panel knobs.So... don't touch the touchscreen? I mean, sure, it would add a bit of cost, but it wouldn't have to detract from usability or depth in any way whatsoever. People are becoming accustomed to screens being responsive to touch. (Nearly all of us have smartphones in our pockets right now.) There are times when touching an on-screen element to make something happen is simply the most efficient and intuitive thing. (You can actually quantify how efficient and intuitive it would be by counting the fingerprints on my FM3 screen.)
Just because you don't want it doesn't mean it isn't an improvement. I'm willing to bet if it were there you'd use it before too long, and you might even (very quietly) prefer it for some things.
Necessitating:I don’t like touch. Screens are fine, I tolerate them if what’s displayed makes sense.
Not necessarily. Adding a touchscreen could obviate the need for several of the archaic (and in some instances redundant) buttons, possibly even freeing up some room for knobs. Get into hybrid encoder/ switches and things open up even more.Adding a touch screen would almost certainly include removing many/most front panel knobs.
A solid state, water-proof part versus multiple moving parts that require holes in the top of the enclosure? I'm not convinced this is true.Additionally, more complexity in stuff like that makes durability/reliability go down.
Cost concern is legit. It's obviously up to the designer to strike a happy medium.And touch screens are various levels of quality. The ones on good phones are very good quality which is more cost...
Uh... Wipe your fingers on your shirt?And they don't work well with sweaty fingers!
So... don't touch the touchscreen? I mean, sure, it would add a bit of cost, but it wouldn't have to detract from usability or depth in any way whatsoever. People are becoming accustomed to screens being responsive to touch. (Nearly all of us have smartphones in our pockets right now.) There are times when touching an on-screen element to make something happen is simply the most efficient and intuitive thing. (You can actually quantify how efficient and intuitive it would be by counting the fingerprints on my FM3 screen.)
Just because you don't want it doesn't mean it isn't an improvement. I'm willing to bet if it were there you'd use it before too long, and you might even (very quietly) prefer it for some things.
Wow, that guy looks serious.Let’s discuss this offline, hit me up on my cell…
I’m sure its great but come on modelers touchscreens won’t never be as great as your phone or tablet screens.I was anti-touchscreen (on floor units) until I owned the Quad Cortex. Then I realized it’s actually great.
Seriously?
And the first to do UI touchscreens with blocks connected via lines copied PC flowcharts.
So what?
End of intermission.
SO DO WE EARLY ADOPTERS WHO BOUGHT FRACTAL BEFORE AUGUST 2009 GET A SPECIAL FREE GIFT
"How you want that?"
"We got wide and stout or lean and mean."
View attachment 26962
View attachment 26963
Can you share the patch? How does it sound?
Latency => its just a delayToo much latency - needs fewer blocks.
Poo switches for me faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrr outweigh a touch screen. Like, by near infinite levels.