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Does any Fractal users use FULLRES cabs ?
for reverb oh yeah
Does any Fractal users use FULLRES cabs ?
I haven’t used IR’s since DynaCabs were added.Does any Fractal users use FULLRES cabs ?
We are the buttplugs. Everyone of us!Too many buttplugs in this thread!
Any company on the planet would organically come up with a dark background, some use of color, graphic elements representing amps and pedals, some type of lines to represent connecting them, and input/outputs.I included Fractal to make a general point.
- Black background - makes sense for the eyes
- Fundamental colors so they pop
- Shaped icons to represent an amp/effect/cab/ etc.
- Lines to represent shunts.
- An INPUT and an OUTPUT
Oh come on - you can surely see that the styling, colours and icons look almost identical between the QC and HX products?
Kotzen is using one on all his gigs to boost his amp and his tone is pure joy so… why not.I hope it wouldn’t sound like a FlyRig!
I’m left handed and that’s the only thing in the right place and order for me.I just want to know why the signal flow direction with modelers is completely backwards (left to right) from the signal flow of pedal boards (right to left).
...and when there are 1000 legit, equally elegant, equally easy-to-grok methods of or approaches to designing/implementing various elements/features, happening to choose method #797 for element A, #922 for element B, #208 for element C, #644 for element D, #101 for element E, #555 for element F, and #434 for element G years after someone else already chose #797 for element A, #922 for element B, #208 for element C, #644 for element D, #101 for element E, #555 for element F, and #434 for element G is... fine I suppose, as long as you're not incessantly claiming design innovation.
In front of an amp is fine. But their amp/cab emulation is kinda antiquated.Kotzen is using one on all his gigs to boost his amp and his tone is pure joy so… why not.
Not at all. I might not consider Fender's take on GUI or navigation or (most) implementation of features a copy of Helix. Same with BOSS, Zoom, or Hotone. Headrush has begun to divert and do their own thing as well. There are absolutely, positively ways to choose different solutions from every list of 1000 possible solutions, touchscreen or otherwise. Hell, we'll come up with a dozen or more different solutions before landing on one.After the success of Line 6, and then their direct competitors with similar GUIs, it's pretty easy to imagine that any new digital guitar device with a touchscreen introduced by anyone would have another take-off on the Line-6 template.
Since you can't "really" say it, I'll say it. NDSP has some good products, but have repeatedly shown themselves to be shady as fuck.Not at all. I might not consider Fender's take on GUI or navigation or (most) implementation of features a copy of Helix. Same with BOSS, Zoom, or Hotone. Headrush has begun to divert and do their own thing as well. There are absolutely, positively ways to choose different solutions from every list of 1000 possible solutions, touchscreen or otherwise. Hell, we'll come up with a dozen or more different solutions before landing on one.
does anyone who works for line6 prefer other units and uses them specifically? sure they may own a bunch of diff brands because they can but do any line6 people choose other units over line6 modelers? i wonder.Any company on the planet would organically come up with a dark background, some use of color, graphic elements representing amps and pedals, some type of lines to represent connecting them, and input/outputs.
Design is not the things, it's how you implement those things...
...and when there are 1000 legit, equally elegant, equally easy-to-grok methods of or approaches to designing/implementing various elements/features, happening to choose method #797 for element A, #922 for element B, #208 for element C, #644 for element D, #101 for element E, #555 for element F, and #434 for element G years after someone else already chose #797 for element A, #922 for element B, #208 for element C, #644 for element D, #101 for element E, #555 for element F, and #434 for element G is... fine I suppose, as long as you're not incessantly claiming design innovation.
The Axe FX Rack will fulfill all those needs.To be honest, I do not want or care to ever have a touch screen.
Also, I'm not sure there's ever going to be an "Axe Fx for the average guitarist", and I definitely don't want one for myself.
That's like a "Lamborghini for the average driver"...
Not at all. I might not consider Fender's take on GUI or navigation or (most) implementation of features a copy of Helix. Same with BOSS, Zoom, or Hotone. Headrush has begun to divert and do their own thing as well. There are absolutely, positively ways to choose different solutions from every list of 1000 possible solutions, touchscreen or otherwise. Hell, we'll come up with a dozen or more different solutions before landing on one.
Thats why Neural and Headrush exist. Simple and interactive interfaces and powerful units.Fractal is very deep and feature rich by design.
People who aren't in to learning how to use things probably should go with something with less options and a simple interface.
It's just not that hard.
he actually answered this is a recent pod cast , if he could not choose LIne6 or didn't work for them, (and can obviously see behind the curtain )does anyone who works for line6 prefer other units and uses them specifically? sure they may own a bunch of diff brands because they can but do any line6 people choose other units over line6 modelers? i wonder.
Doesn’t this have more to do with the location of the output jack on a right handed guitar than the direction of text?
Not at all. I might not consider Fender's take on GUI or navigation or (most) implementation of features a copy of Helix. Same with BOSS, Zoom, or Hotone. Headrush has begun to divert and do their own thing as well. There are absolutely, positively ways to choose different solutions from every list of 1000 possible solutions, touchscreen or otherwise. Hell, we'll come up with a dozen or more different solutions before landing on one.