Sascha Franck
Rock Star
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So, do we really need to? We shall see.
Note: This first post and possibly the next 1-2 as well will be a bit longer because I need to get some stuff outta the way. I hope that most further posts will be more of a "hands on" kinda style.
For myself, when it comes to anything chord related, triads have got to be *the* most important things I ever tried to explore. In this thread, I'll be trying to share some of the "whys" and "hows".
Forgive me in case some things aren't instantly clear, so far I have only ever taught this in one-on-one situations and/or in german.
Also, please note that this will be a "triads a la Mr. Franck" thread, so I won't even try to cover all aspects of whatever they might be. Exploring all options will possibly exceed a guitar player's lifespan. And you may as well find some interesting other applications elsewhere, which is great.
---
Ok, so why triads? Here's some more or less unsorted reasons:
- If anything, the major scale harmonized using triad based chords has got to be the foundation of pretty much all western music (which is why I will also try to cover some scale/tonality/chord relationships as I go along). Yes, there's 7th-chords, there's extended chords, then there's also other scales and what not. There's also eastern, african and maybe martian music, possibly all not using triads. And still, in case you were born and raised "somewhere in the western culture", the children's songs your mother sang to you back when you were shitting your diapers in a cradle very likely used a lot of major scale stuff and triad harmonization.
- Triads are great for guitar players for some reasons.
They can be played in "close position" (so basically all the contained notes are as close to each other as possible), including all inversions (I'll get to that later) which is hardly possible with 4-part voicings (as for example used for 7th chords).
In case you don't double any notes, the maximum amount of fingers needed is three (sometimes even less), which always leaves us with at least one free finger that can be used for "stuff".
Triads can be played pretty much all across the fingerboard, which allows them to be fit in a lot of musical context without clashing into other instrument's frequency ranges (as in, say, being able to play them below or above thick keyboard voicings).
Sort of obvious, but triads also allow for a lot of playing techniques. They can more or less easily be strummed (given you can mute the unused strings), they can be arpeggiated easily, they can be played finger style or pick and finger style.
- In a lot of contexts, triads can become more than triads. They can become 7th chords once an additional bass is present. Or they can become quite something else. C/A is Amin7. C/D is D7/9sus4. Etc. And you would still only have to play that simple C major triad. Isn't that just great? I will hopefully explain some of these "derivates" later on.
- Not exactly important, but still: Triads are the minimum requirement for something to be called a "chord". Yes, I was arguing with some folks that certain "dyads" (just two different notes instead of the three used in a triad) were sufficient to describe certain musical contexts - but I got taught they can't be called "chords" and finally accepted it. No need to discuss much about it, dyads are still useful often, but they're not subject of this thread.
- They're great to learn and internalize some bits about intervals (a recent thread that went somewhat out of hand was the reason for me to finally start this thread - but I have always thought I could do that anyway).
---
In the next few postings, I'll try to show how (typical) triads are built and get into some ways of actually playing them. I'll also try to show how to combine them and how to possibly and actually have some fun doing so.
Requirements: Being able to find notes on each string. No need to be super fast with it at all, plus I'm sure many things will fall into place after a while. In fact, I think learning some triad based stuff may even help to become faster with that.
Some notes:
- I will write some things as if they were a given. Which they often may as well not be. But I'd really like to get into the actual playing aspect pretty quickly, so I'd like to not concentrate much on whatever possible explanations and implications.
- I will describe some things based on some theory "rules". And while I might explain some of them briefly, I may as well not do that very thoroughly for now, the reason being that any kind of theory debates can become very longwinded. Again: Ideally all this should become a "hands on" thing rather than a theory discussion.
- Excuse me in case I'm as well explaining some things that might be very, very obvious to some folks. Just skip them in case you're aware of them already (or skip the entire thread).
- Along these lines, if anything, I hope that this will result in some folks to possibly get their hands dirty and go for some DIY.
- This is *not* about shredding. This is also not about covering your favourite player or learning existing songs. It's all about a tool allowing you (!) to actually make (!) music with.
- The first examples will possibly be pretty lame-ish. But that might change quickly.
One last thing: PLEASE do not try your best to derail this thread. It's fine to ask questions, it's also fine to call out factual mistakes, but I would really ask anyone not to come up with all kinda possible "but you could as well do it that way"s or "but that dude is doing it this way"s. I said so above already, this is not the only, not a universal and not even an all too broadbanded approach. It's just about trying to share a part of some things I found to be extremely useful in my life as a guitarist.
Ouch, that was an awful lot for a thread opening...
Edited to add the relevant content postings, so people coming later could get through things easier:
What are triads
Building and playing A major triad and its inversions
Building a D major triad, playing it in a progression with the A triad
Building an E major triad, playing it in a progression with the A triad
Putting some things together, I-IV-V-I progressin in A major
Introducing major triads on all sets of strings, playing the same chord progression all over the neck
Note: This first post and possibly the next 1-2 as well will be a bit longer because I need to get some stuff outta the way. I hope that most further posts will be more of a "hands on" kinda style.
For myself, when it comes to anything chord related, triads have got to be *the* most important things I ever tried to explore. In this thread, I'll be trying to share some of the "whys" and "hows".
Forgive me in case some things aren't instantly clear, so far I have only ever taught this in one-on-one situations and/or in german.
Also, please note that this will be a "triads a la Mr. Franck" thread, so I won't even try to cover all aspects of whatever they might be. Exploring all options will possibly exceed a guitar player's lifespan. And you may as well find some interesting other applications elsewhere, which is great.
---
Ok, so why triads? Here's some more or less unsorted reasons:
- If anything, the major scale harmonized using triad based chords has got to be the foundation of pretty much all western music (which is why I will also try to cover some scale/tonality/chord relationships as I go along). Yes, there's 7th-chords, there's extended chords, then there's also other scales and what not. There's also eastern, african and maybe martian music, possibly all not using triads. And still, in case you were born and raised "somewhere in the western culture", the children's songs your mother sang to you back when you were shitting your diapers in a cradle very likely used a lot of major scale stuff and triad harmonization.
- Triads are great for guitar players for some reasons.
They can be played in "close position" (so basically all the contained notes are as close to each other as possible), including all inversions (I'll get to that later) which is hardly possible with 4-part voicings (as for example used for 7th chords).
In case you don't double any notes, the maximum amount of fingers needed is three (sometimes even less), which always leaves us with at least one free finger that can be used for "stuff".
Triads can be played pretty much all across the fingerboard, which allows them to be fit in a lot of musical context without clashing into other instrument's frequency ranges (as in, say, being able to play them below or above thick keyboard voicings).
Sort of obvious, but triads also allow for a lot of playing techniques. They can more or less easily be strummed (given you can mute the unused strings), they can be arpeggiated easily, they can be played finger style or pick and finger style.
- In a lot of contexts, triads can become more than triads. They can become 7th chords once an additional bass is present. Or they can become quite something else. C/A is Amin7. C/D is D7/9sus4. Etc. And you would still only have to play that simple C major triad. Isn't that just great? I will hopefully explain some of these "derivates" later on.
- Not exactly important, but still: Triads are the minimum requirement for something to be called a "chord". Yes, I was arguing with some folks that certain "dyads" (just two different notes instead of the three used in a triad) were sufficient to describe certain musical contexts - but I got taught they can't be called "chords" and finally accepted it. No need to discuss much about it, dyads are still useful often, but they're not subject of this thread.
- They're great to learn and internalize some bits about intervals (a recent thread that went somewhat out of hand was the reason for me to finally start this thread - but I have always thought I could do that anyway).
---
In the next few postings, I'll try to show how (typical) triads are built and get into some ways of actually playing them. I'll also try to show how to combine them and how to possibly and actually have some fun doing so.
Requirements: Being able to find notes on each string. No need to be super fast with it at all, plus I'm sure many things will fall into place after a while. In fact, I think learning some triad based stuff may even help to become faster with that.
Some notes:
- I will write some things as if they were a given. Which they often may as well not be. But I'd really like to get into the actual playing aspect pretty quickly, so I'd like to not concentrate much on whatever possible explanations and implications.
- I will describe some things based on some theory "rules". And while I might explain some of them briefly, I may as well not do that very thoroughly for now, the reason being that any kind of theory debates can become very longwinded. Again: Ideally all this should become a "hands on" thing rather than a theory discussion.
- Excuse me in case I'm as well explaining some things that might be very, very obvious to some folks. Just skip them in case you're aware of them already (or skip the entire thread).
- Along these lines, if anything, I hope that this will result in some folks to possibly get their hands dirty and go for some DIY.
- This is *not* about shredding. This is also not about covering your favourite player or learning existing songs. It's all about a tool allowing you (!) to actually make (!) music with.
- The first examples will possibly be pretty lame-ish. But that might change quickly.
One last thing: PLEASE do not try your best to derail this thread. It's fine to ask questions, it's also fine to call out factual mistakes, but I would really ask anyone not to come up with all kinda possible "but you could as well do it that way"s or "but that dude is doing it this way"s. I said so above already, this is not the only, not a universal and not even an all too broadbanded approach. It's just about trying to share a part of some things I found to be extremely useful in my life as a guitarist.
Ouch, that was an awful lot for a thread opening...
Edited to add the relevant content postings, so people coming later could get through things easier:
What are triads
Building and playing A major triad and its inversions
Building a D major triad, playing it in a progression with the A triad
Building an E major triad, playing it in a progression with the A triad
Putting some things together, I-IV-V-I progressin in A major
Introducing major triads on all sets of strings, playing the same chord progression all over the neck
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