Video Games

I’ve gotta wait to get a PS5 before I can get the DLC, it’s not available on PS4. It gives me more incentive to buy a PS5, really.

How Drew Thinks- ‘Hmm, the PS5 is $450, I use it for all my entertainment/TV viewing, on a daily basis and have almost 10 years on my PS4 but I really want to run the PS4 into the ground before I buy a PS5. Oh, look, a guitar pedal for $300 that’s going to sit in the corner unused 11 months of the year, I’m buying it”
There's rumors of a PS5 Pro coming this year so I'd wait for that to either buy a PS5 cheaper or to buy the Pro.
 
100 thousand f***ing percent. My stock response to these situations is always a deadpan, "They ruined videogames." (I'm also known to say, "They ruined television", etc.)

It’s to the point where I have to temper my son’s enthusiasm when he gets a new game because I know we won’t just get home, put the disc in and start. Conservatively we are going to have to wait on some 20gb update to complete, and worst case you’ll get into some Blizzard hell of needing third party accounts. The chances of actually playing within a half hour of putting the disc in are slim.

Then you start to sound like your dad when you explain “In my day you put a cartridge in and hit the start button”. :ROFLMAO:
 
It’s to the point where I have to temper my son’s enthusiasm when he gets a new game because I know we won’t just get home, put the disc in and start. Conservatively we are going to have to wait on some 20gb update to complete, and worst case you’ll get into some Blizzard hell of needing third party accounts. The chances of actually playing within a half hour of putting the disc in are slim.

Then you start to sound like your dad when you explain “In my day you put a cartridge in and hit the start button”. :ROFLMAO:
I think it was Gran Tourismo 4 that took 5 hours to install?
 
At first glance I thought you said, "my favorite Scorpion character" LOL.

scoprions-uli-jon-roth-screengrab-1978.png
His pretty cool but prefer MK Scorpion…
 
There's rumors of a PS5 Pro coming this year so I'd wait for that to either buy a PS5 cheaper or to buy the Pro.
I don't think it will be a Pro. I think they're planning a PS5 "Slim" or whatever. Which may still be worth waiting for. The OG PS5 is a big obnoxious surfboard.

(Although last I checked, the Slim was looking like a not as big, obnoxious surf board. Somewhere along the way, Sony decided they were too hip for pedestrian things such right angles and flat surfaces. Even though these are the only things that are compatible with the rest of your furniture. And fucking gravity.)
 
It’s to the point where I have to temper my son’s enthusiasm when he gets a new game because I know we won’t just get home, put the disc in and start. Conservatively we are going to have to wait on some 20gb update to complete, and worst case you’ll get into some Blizzard hell of needing third party accounts. The chances of actually playing within a half hour of putting the disc in are slim.

Then you start to sound like your dad when you explain “In my day you put a cartridge in and hit the start button”. :ROFLMAO:
Don't even get me started re: Microsoft's 20 layers of Hell Windows/ XBox/ GamePass/ Minecraft/ Would You Like a Side of Fries With That account madness. I might hurt someone.
 
Don't skip BG3 on account of my comments. Lots of people adore it, and I certainly... respect it? I think my most fundamental problems with the game have to do with its assumption that you're already intimately familiar with 5th edition D&D rules. It's a discoverability problem, basically - expect to spend a lot of time with Google pulled up on your iPhone or whatever. By contrast, Larian's previous games (Divinity Original Sin 1 & 2) had bespoke rules and systems, and as such, they had to teach them to you as the game unfolded. I think this is very important. By this point in their evolution, video games should be essentially self-documenting (especially since a digital download doesn't come with any, you know, documentation.)

My other issues with the game center around (you'll never guess) UI. This is very specific to the console experience, so if you're on PC YMMV considerably. BG3 is constantly popping skills, items, etc. into your radial menus automatically, but it's all very inconsistent/arbitrary and results in a crazy mess you can literally spend hours maintaining. That's a meta game I just 10000000000% didn't feel like playing. (Note: I did try! For dozens of hours, in fact.) Here again, the preceding D:OS games fared much better, partly because they were much simpler. IMO those earlier games (especially the first one) struck a perfect balance (and by the way they're probably pretty cheap by now?) whereas BG3 just takes things a little too far for a console experience. (IMO. It is a very impressive technical and artistic achievement, and I wouldn't want to dissuade anyone from at least trying it.)

Diablo 4 and Elden Ring are completely different games - from one another and from BG3. More on this in a separate post.

No, this is completely helping. I don’t know that exhaustive inventory management or google fu on D&D rules is going to be my thing.

I don’t mind character trees and upgrades, so long as they don’t require me to invest significant amounts of time doing inventory management or having to do some sort of “optimized” build approach to keep me from getting destroyed and otherwise enjoying the game.

I’m not too sure how far Elden Ring goes down those paths, (I realize you do have level up to face some bosses etc) but from what I’ve researched the character classes seem relatively even and I’ve read you can respec as the game progresses. I think the combat type looks more enjoyable than say Diablo, (button mash) or BG3 (turn based) albeit more difficult.
 
I’ve read Elden Ring is brutally difficult

Many end up banging their head on the first Elden Ring boss instead of venturing elsewhere to gain levels, better weapons and so on. Similarly one of the first enemies you encounter is a pretty tough overworld mini-boss that you are supposed to avoid until you are good enough to challenge him. These things can make the game seem really difficult.

To make Elden Ring tougher for veteran Souls players like me, they've made many of the boss fights so that the boss has a lot of delayed attacks so you can't dodge on instinct as much as you can in earlier games. Similarly the bosses tend to be very aggressive unless you utilize NPC summons to help you to get an occasional breather. So those fights are much less satisfying to me. One of the late game optional bosses having a super hard to dodge insta-kill move is also straight up bad game design.

I know a lot of people love ER but for me it's one of the more disappointing games in the series. It has a lot of recycling of enemies, mini-bosses and more. The open world is largely devoid of anything to do other than ride from set piece to set piece. Combat is barely different from Dark Souls 3, so I call ER more like DS3.5 for better or worse.

I'll still buy the upcoming DLC for it and probably both like and hate it same as I do the base game.

Don't let this discourage you, remember that this is the opinion of someone who has played literally all of these games, so it's more like a movie critic tired of summer blockbusters.

Bloodborne is for real absolutely brutal to start, with a gauntlet of deadly enemies before you can unlock even the first shortcut. It's still my absolute favorite Souls game tho and recommend it to anyone who has a PS4/5. It's downright criminal that there is no PC or PS5 remaster version of it.

I'd rank Souls style games like this:
  1. Bloodborne. Cosmic horror in a Gothic Victorian setting with the greatest boss designs of all time? Hell yeah!
  2. Nioh 2. Extremely deep combat mechanics paired with Diablo style loot system, fighting Japanese demons and samurais. The only non-From Software game on the list, and for good reason. No need to play Nioh 1 - it's much worse and totally unrelated.
  3. Dark Souls 3. Linear, but with great bosses and levels. This is almost like a comfort game for me at this point because it doesn't take a ton of time for an experienced player to play through.
  4. Dark Souls 1. The OG, janky and ugly but still great gameplay and levels.
  5. Sekiro. Changes things up in a good way and is more like a rhythm game. One of the best final bosses.
  6. Elden Ring. Open world feels redundant, but it has a ton of content to explore and combat as good as DS3.
  7. Demon's Souls Remake. This remake by Bluepoint Games looks better than most of the others and is the template for all the other Souls games. Highly recommended for PS5 owners.
  8. Dark Souls 2. It's not bad, but it has too many "big humanoid with big weapon" bosses and some stupid game mechanics.
 
No, this is completely helping. I don’t know that exhaustive inventory management or google fu on D&D rules is going to be my thing.

I don’t mind character trees and upgrades, so long as they don’t require me to invest significant amounts of time doing inventory management or having to do some sort of “optimized” build approach to keep me from getting destroyed and otherwise enjoying the game.

I’m not too sure how far Elden Ring goes down those paths, (I realize you do have level up to face some bosses etc) but from what I’ve researched the character classes seem relatively even and I’ve read you can respec as the game progresses. I think the combat type looks more enjoyable than say Diablo, (button mash) or BG3 (turn based) albeit more difficult.
In Elden Ring it doesn't matter much which starting class you pick and you can respec multiple times as long as you find the respec items. It's easy to get at least 2-3 of those.

Pro tip is to start with the Wretch class which has no gear at all and just a shitty club for a weapon. You might think this is a "pros only" class, but this class starts with 10 in every stat and starts from level 1 - which means every extra level is cheap to upgrade at the start. Other classes get more varied stats but may start from a higher base level so even the first level upgrade you can buy is more expensive. Respec always put you back to the starting stats of the class too so 10 on everything makes it easy to go any way you like. You can get a pretty good two handed sword and some armor quite early in the game so the lack of gear is not a big issue.

Armor is mostly for fashion but weight matters because it has an effect mainly on your dodge. You never want to be above 70% weight limit (heavy with crap dodge roll), but medium (<70%) and light (<30%) are fine. Items in inventory have no weight, just what you wear and weapons in hand.

In all Souls games every weapon is viable so you can just try them based on what you like for move set and play style. Some like poking with a spear from behind a shield, others hit with a huge sword, some prefer range fighting with magic, some go fast and agile with daggers at close range etc. Different enemies are weak to different attacks and weapon types, like some might take more damage from thrust attacks or from blunt weapons like hammers and maces.

There's no need to do optimized builds but in Elden Ring you definitely want to put points in Vigor (health) more so than in other Souls games, and focus on one or two attack stats (Strength, Dexterity, Faith and Arcane (magic)) instead of trying to build a do-it-all character. Your preferred weapons determine what you should upgrade. For example I played ER first through as a battlemage type character focusing on Strength and Arcane - cast spells from a distance, bonk with a big sword.
 
Don't even get me started re: Microsoft's 20 layers of Hell Windows/ XBox/ GamePass/ Minecraft/ Would You Like a Side of Fries With That account madness. I might hurt someone.
Gamepass is actually really great. I've played a lot of good games from PC Gamepass that I would have otherwise bought for more money. I don't like subscription services as a thing to pay forever, but as a "buy for a month or two, play a few games you like" they can be excellent value.

I've played several of the Yakuza games this way as well as Hifi Rush (one of my favorites from last year), Plague Tale Requiem, Forza Horizon 5 etc.
 
Gamepass is actually really great. I've played a lot of good games from PC Gamepass that I would have otherwise bought for more money. I don't like subscription services as a thing to pay forever, but as a "buy for a month or two, play a few games you like" they can be excellent value.

I've played several of the Yakuza games this way as well as Hifi Rush (one of my favorites from last year), Plague Tale Requiem, Forza Horizon 5 etc.

HiFi Rush seems to be well thought of. I have that on my short list. I don’t think I’ve ever played a rhythm fighter.

Im trying to go back and find all the games of note from the last few years that I’ve missed.

I’m debating firing up RDR2. I got about halfway through that before life happened. RDR1 is probably my favorite game of all time.
 
HiFi Rush seems to be well thought of. I have that on my short list. I don’t think I’ve ever played a rhythm fighter.

Im trying to go back and find all the games of note from the last few years that I’ve missed.

I’m debating firing up RDR2. I got about halfway through that before life happened. RDR1 is probably my favorite game of all time.
Last year had more good games than I had time to play. I still want to play at least these:
  • Alan Wake 2. Bought it on sale so it's probably next, after I'm done with Cyberpunk 2077.
  • Resident Evil 4 remake
  • Like A Dragon Gaiden: The Man Who Erased His Name.
RDR2 is great and a wild ride all the way to the end. I really wish they would release a RDR1 remake on the RDR2 engine but apparently the source code for the original is awful to the point that porting it is not viable. At least it can be played with emulators nowadays.
 
Gamepass is actually really great. I've played a lot of good games from PC Gamepass that I would have otherwise bought for more money. I don't like subscription services as a thing to pay forever, but as a "buy for a month or two, play a few games you like" they can be excellent value.

I've played several of the Yakuza games this way as well as Hifi Rush (one of my favorites from last year), Plague Tale Requiem, Forza Horizon 5 etc.
Oh yeah, I love GamePass itself (and it's a much better value than Playstation Plus.) It's just the configuration of all of Microsoft's semi-integrated accounts that can be a mess. If you're a single player and you manage everything from the console, pretty straightforward. But if you have a family with multiple Windows accounts each, extended family with MS employee discount benefits, kids who use your console and need restricted access, multiple versions of Minecraft each with their own primary and "realms" accounts... It can grind you down. Microsoft's maze of web pages and the XBox's own crazy menu structure don't help.

Or maybe I'm just an old man yelling at clouds. :idk
 
Oh yeah, I love GamePass itself (and it's a much better value than Playstation Plus.) It's just the configuration of all of Microsoft's semi-integrated accounts that can be a mess. If you're a single player and you manage everything from the console, pretty straightforward. But if you have a family with multiple Windows accounts each, extended family with MS employee discount benefits, kids who use your console and need restricted access, multiple versions of Minecraft each with their own primary and "realms" accounts... It can grind you down. Microsoft's maze of web pages and the XBox's own crazy menu structure don't help.

Or maybe I'm just an old man yelling at clouds. :idk
Oh yeah, MS accounts no matter the platform are a complete nightmare. I still have no idea how they've managed to make it so damn complicated where everything is a million redirects and more.
 
No, this is completely helping. I don’t know that exhaustive inventory management or google fu on D&D rules is going to be my thing.

I don’t mind character trees and upgrades, so long as they don’t require me to invest significant amounts of time doing inventory management or having to do some sort of “optimized” build approach to keep me from getting destroyed and otherwise enjoying the game.

I’m not too sure how far Elden Ring goes down those paths, (I realize you do have level up to face some bosses etc) but from what I’ve researched the character classes seem relatively even and I’ve read you can respec as the game progresses. I think the combat type looks more enjoyable than say Diablo, (button mash) or BG3 (turn based) albeit more difficult.
The combat (meaning From Software "soulsborne" games in general) is better than anything I've ever played with the exception of Nioh and Nioh 2. (Which are very comparable, but somewhat quicker and more varied.)

Proceed cautiously, though: the From games don't present the absurd glut of loot that Diablo 4 does (or Nioh, come to think of it), but it does require considerable thought in terms of how best to spec your character. (And a respec only becomes an option very late in the game.)

The difficulty is often overstated, but the boss battles are legitimately difficult. They're actually my least favorite part of these games, because they sometimes feel like a brick wall you have to punch your way through before continuing with a game you paid for. I really like the exploration aspect more than anything else. FromSoft has the best level design in the business.
 
HiFi Rush seems to be well thought of. I have that on my short list. I don’t think I’ve ever played a rhythm fighter.

Im trying to go back and find all the games of note from the last few years that I’ve missed.

I’m debating firing up RDR2. I got about halfway through that before life happened. RDR1 is probably my favorite game of all time.
I really loved RDR1 on XBox 360. RDR2 on PS5... many of the same concerns as with BG3. The pacing is just so. damned. slow... I was constantly self conscious about all of the things I should have been doing with my real life whilst instead shopping for an ass hairbrush for a horse, which I would subsequently use in real time. That and (as always) UI issues. On consoles, any given button did literally 3 or 4 completely different things depending on context. The "put a horse's ass hairbrush in the shopping cart" button from 2 minutes ago is all of a sudden the "punch the sheriff directly in the face" button, which has just completely altered the trajectory of the game. Huzzah!
 
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