The official, original QC owners, non-owners & complainers thread

It's happening guys! And you didn't believe them!
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Wait, did NDSP send out another announcement backtracking what they said after last week’s announcement that plugs were going on the back burner, or is this dude confused?

No. The email states exactly the same that NDSP news announcement last week did, and that (poor) guy seems to have understood none of it.
 
Ugh oh , he apparently did not read the glass door horrible place to work report or the comments ya from the designer that worked there and said if he went to modelling he would choose fractal
I know said person talks with Doug extensively on Instagram so he probably "knows" him better than all of us lol

However, I would not be making said statements about someone I only know through social media
 
Wait, did NDSP send out another announcement backtracking what they said after last week’s announcement that plugs were going on the back burner, or is this dude confused?

Yup, he confused.

I received email as well, I don't know how he deduced what he did...???
It depends on your Frame of Mind or Bias while reading I suppose...
The Numbered list seems QC Plugin is #1 Priority.
But later it says in light of... we're making M1 Compatibility... next couple of Months... but the QC is not mentioned in that Paragraph...

I have no needs or Plans to pay for these Plugins, I just like my Super Tiny Capture Device that allows me to Virtualize my Pedalboard & Amps and run it all in my Kitchen Sink.
But if you were waiting for this, it's coming in Months??? Or maybe they shifted away??? I'm not sure...

Here is the email so feel free to see how ya'll interpret it?

I want to take a moment to address the delay in delivering the promised updates to our plugins to include plugin compatibility for Quad Cortex. I understand this has been a frustrating experience, and I apologize for the inconvenience we have caused. I also want to address the status of Native Apple Silicon compatibility.

We have been juggling three objectives with our plugins:

1) Porting all existing plugins into the Quad Cortex environment to deliver Plugin Compatibility.
2) Updating all existing plugins to use our ATI algorithm and implementing new core features such as Transpose, the Doubler, the Metronome, the larger window size, and making other quality-of-life improvements.
3) Making our plugins Native Apple Silicon compatible.

As we develop new products, the platforms, frameworks, and methods we use also evolve. In addition, technology moves fast not only on our side to speed up workflow and improve our systems, but third-party tools do as well. Rebuilding older code can often be challenging due to these factors, and adding updates that seem trivial usually requires remaking a significant portion of the product to be compatible with the latest tools.

Plugin compatibility requires a lot of work. Embedded systems and architectures differ significantly from x86 processors and consumer computers in general, which means code needs to be ported to ensure optimized performance on the Quad Cortex. Our software teams have prioritized porting our plugins at full speed while only a handful of our team members remain working on new products.

Additionally, only recently have all the plugin formats been made available for development for Native Apple Silicon support. Therefore, the plugins we have already released with Native Apple Silicon support will have to be updated again to support the missing format (AAX), and had we updated all of our existing plugins, they would have to be updated again to include this support, which would have involved a significant time commitment from the development team.

In light of this, we have decided to prioritize making all of our plugins Native Apple Silicon compatible to provide you with an improved experience while we continue to work on bringing the new core features (such as transpose and the doubler) to older plugins and delivering plugin compatibility. A large portion of our development and QA teams will halt work on other projects to expedite this, and we hope to deliver the updates within the next couple of months.

We will share further communication about plugin compatibility and the more extensive plugin updates later in the year. Still, I am pleased to say that Archetype: Plini has undergone several revisions, has some brand-new features, and should be released before summer.

Thank you for your support and patience throughout this process.
 
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