Hotone Ampero II Stomp - Review

The price difference of e.g the Valeton GP-200 to the Hotone Ampero 2 Stomp is about 100 €, so I'd say they are reasonably in the same category. Granted, the Valeton has more footswitches and an expression pedal so that's worth something.

At lower end of the price scale, it's always a question of "do I spend a bit more to buy the compact unit that sounds better, or go for the cheaper bigger unit that has more footswitches and whatnot but might not sound as good". I'd rather have e.g a HX Stomp instead of a Pod Go (which I keep forgetting even exists). Or Ampero 2 Stomp over the POD Express and similar.

The A2 Stage might be more worth its price if you consider it a vocal + guitar processor. It has some vocal effects that are not found on the Stomp so I don't know how good they are. But it has a built in mic pre and I don't think you find that feature on anything cheaper.

Purely for guitar, it's harder to say the Stage features are worth an extra 200 € or so over the A2 Stomp. It's not like a HX Stomp -> Helix LT situation where you also double the DSP for around 260 €.


So far the only effect that truly sucks is the String Shifter, which is supposed to down/uptune your guitar similar to the virtual capo pitch shift on Fractal. That effect seems completely broken, or it's not what the manual says it is. It sounds more like a warbling tremolo pitch shift effect.

The fuzz models sound fine, but don't react to guitar volume knob quite right, they seem like they don't clean up as well as real fuzzes can. Drive models are good.

For amp models, I haven't even tried all of them yet because there's so many, but so far the one I haven't liked has been the "Marshell SLP" (100W Marshall Superlead) model. But I can just ignore that exists and use the "Marshell 50" models that sound just fine.

If anything, I actually have to start putting higher standards on the more expensive units. If a unit this cheap is better to use than literally everything above its price range, comes with a comparable software editor, can run up to 12 fx blocks etc. If its sounds are let's say 80% as good, we are paying a lot for that extra quality and additional features.

Like how is a Nano Cortex worth more than this, with only 4 fx with one type each and only captures? If the A2 Stomp gets captures, that makes the NC value even worse.

PS. Ampero 2 Stomp boot time is around 8 seconds.
What are the specs on the conversion?

Why does it support so many fx? Is it because it has a powerful processor, or because there is a lower sampling rate (aliasing/hashing)?

For a pedal board "brain" pedal, it is missing some things.

For a grab and go, it is also missing some things.
 
What are the specs on the conversion?

Why does it support so many fx? Is it because it has a powerful processor, or because there is a lower sampling rate (aliasing/hashing)?

For a pedal board "brain" pedal, it is missing some things.

For a grab and go, it is also missing some things.
I would be guessing but I would bet the over sampling is less on the Hotone products
More like a PodGo vs Helix

I have mentioned it prior but they are getting really good amp modelling probably just needs a few tweaks and a bit more CPU , but I think they are likely one generation off from getting in the ring with some of the biggest players
 
I had the Valeton for exactly 24 hours. It was dreadful compared to the Ampero II Stage.
 
Yeah, I don't think these units sound the same. I don't know, but if it's purely for tones, they are clearly different between each other. Valeton is a Hotone brand, but I guess they use old Hotone algos. Mooer doesn't sound like Hotone (at least for the videos I've seen). Also, Zoom doesn't sound like any of them.
 
What are the specs on the conversion?
24-bit, 44.1 KHz sample rate and 127 dB dynamic range according to the manual.

Why does it support so many fx? Is it because it has a powerful processor, or because there is a lower sampling rate (aliasing/hashing)?
The ADSP-21573 is a little bit faster than the ADSP-21469 used in the HX Stomp. It's harder to compare their memory capabilities but let's say they're similar and we have basically something of similar power to the HX Stomp + ARM core to run the modern touchscreen UI.

I find that the A2 Stomp starts to run into limits in a similar manner to the HX Stomp. There are definitely some amp and fx models that are more demanding than others in the same category. For example the "140 Plate HQ" (EMT 140) plate reverb is the best sounding reverb in the box, but also the most demanding, and dropping to the "still good" level Large Plate can gain you a bit of CPU.

So even though it has 12 block slots instead of 8 like on the HX Stomp, realistically you aren't populating all of them with exactly the effect you want in every slot. The signal chain you can cram into a single preset is very similar to the HX Stomp, so Line6's choice to limit it to 8 blocks is probably realistic. I can't say anything about oversampling differences. The 44.1 vs 48 KHz sample rate will have some effect.

HX Stomp actually has an advantage in parallel routing. HX Stomp can run any of the 8 blocks in parallel, but can't fit in more blocks on the parallel row than you can in series. A2 Stomp by comparison is limited to 6 blocks per row, so running in parallel you will be able to put in 1 block less on the first row.

The A2 can run two separate inputs to different rows, whereas HX Stomp seems always limited to single input which can be split to one or two outputs. So you'd be able to build e.g a guitar + bass preset on it.

I tried doing this and it gets limited in what you can cram in, e.g you can do Comp + Drv + Amp + high res IR for both, but not much else. Turn IR down to normal res and you can fit in maybe a delay or mod for each, which makes that type of setup more usable.

The Cab block is less demanding than the IR 2048 sample setting, so I guess Cab runs 1024 sample IRs.

Guitar + vocals is very possible with this.
Guitar + 2nd guitar using an external amp/cab sim where 2nd row of A2 is for fx only is also doable. You'd use the fx loop to put your external amp/cab sim pedal where you want.

So compared to HX Stomp, you win some, you lose some.

For a pedal board "brain" pedal, it is missing some things.

For a grab and go, it is also missing some things.
The only thing I can think of that is missing for a "brain" is MIDI out functions for its footswitches or on preset change. Stage has MIDI out on footswitches so I assume this will come to the A2 with a fw update, though I don't know if this will be very limiting by making that footswitch only send a MIDI command instead of "some other function + MIDI".

For a grab and go, I think it's good enough. 2-3 scenes and a couple of different presets would get me through a gig well enough.
 
The assignments are per preset, so you can't change what that footswitch does between scenes. It's limited but good enough.

You don't have to use scenes either, they could be just turning on/off 3 fx blocks for example, or a mix of scene and fx toggles.

Tuner, looper and preset vs stomp/scenes mode hold functions are always available.
Thanks for the response, I think this would make the stage fall a bit short of my use case - I like to use one of the FS on my HX Effects to cycle between snapshots. Bummer, I was hoping with the new tone catch I could replace my pedalboard and just carry this around, but the scenes would eat up to many FS for me.
 
Thanks for the response, I think this would make the stage fall a bit short of my use case - I like to use one of the FS on my HX Effects to cycle between snapshots. Bummer, I was hoping with the new tone catch I could replace my pedalboard and just carry this around, but the scenes would eat up to many FS for me.
It's more complicated, but if you are willing to pair a MIDI controller with the Ampero stuff, then you could do that by sending scene change commands in sequence.

The MIDI implementation is basic, and annoyingly it has "inc/dec bank" and "inc/dec patch" commands but not the same thing for scenes where it's CC 25 value 1-5 for scenes 1-5 on the Stage. So you'd need a MIDI controller that can do that sort of thing on its own, which can be iffy if you change presets on the unit itself as the MIDI controller would need to be able to reset its scene counter in that scenario.
 
Now that I've messed with the A2 Stomp more, I have to agree with what Michael Nielsen said in his Ampero 2 Stage vs Quad Cortex video. He said to make the A2 sound closest to the QC, he needed to really crank the treble and presence on the A2.

Comparing to Helix Native, I noticed similar things. On its own I'm happy with the A2 sounds and don't feel it sounds dull, but when I put it against Helix, it's like the Helix has a lot more clarity to it. To investigate, I decided to try a Logic Pro Match EQ on a DI track reamped through Helix Native and Ampero 2.

This was a Klon -> Vox AC30 -> ML Sound Lab MIKKO 2 IR mix installed on each modeler -> a stereo tape delay -> stereo plate reverb from each respective modeler. I tried to match the drive and amp tones as best as I could by ear without going to extreme settings. For the delays and reverbs I just settled for the same tempo and tap division stuff.

The Match EQ changes needed on the Ampero 2 look like this:

Screenshot 2024-11-19 at 20.41.38.png


This is pretty similar to what I got when I experimented with adding an EQ to the A2 track, it's that about 1.5K ramp up to 10K to boost the highs that tends to help it sound closer.

The A2 Stomp has a good parametric global EQ, so I might try using that to do similar things. The global EQ is not used for the USB outs though, so for recording you would get different results from what you hear. Of course, you can always run the analog outs to another audio interface.

Otherwise, overall I think the A2 amp models have a lot of the character right where e.g for a Mesa Lonestar model on both I felt I was able to get similar things out of them. The A2 Lonestar drive model does not model the normal/thick/thicker switch tho.

I was able to fit this chain into a single preset:

Gate - Comp - Drive - LS Clean Amp - LS Drive Amp - Cab - Stereo Mod (Dimension C) -> Multitap Echo -> Stereo EMT 140 Plate.

By comparison trying the same thing with Helix Native on HX Stomp limits, it ran out of horsepower with the stereo modulation options already.

USB audio interface​


As a class compliant audio interface on MacOS, the A2 Stomp is not terrible. Don't notice any major latency issues monitoring it in Logic. But there are some quirks.

For some reason if I don't set USB out from USB 1/2 to USB 3/4, I can get a doubled sound (the track + track with latency playing at once) by playing any tracks from Logic Pro. Now this might be me routing something wrong, but I couldn't figure out any other way to solve it.

Another thing to know is the noise gate. It defaults to Input L, but if you reamp tracks you want to remember to also change the noise gate to match the USB input you are using or else you will hear nothing. I wish it had a "match row input" option, though I think you can use its "prev fx block" setting to do the same.

The manual has some decent step by step guides of various recording scenarios, but it does take some trial and error to get it working without the wrong things coming and going.

DI track recording is very easy, just record USB Input 7/8 any time.
 
Now that I've messed with the A2 Stomp more, I have to agree with what Michael Nielsen said in his Ampero 2 Stage vs Quad Cortex video. He said to make the A2 sound closest to the QC, he needed to really crank the treble and presence on the A2.

Comparing to Helix Native, I noticed similar things. On its own I'm happy with the A2 sounds and don't feel it sounds dull, but when I put it against Helix, it's like the Helix has a lot more clarity to it. To investigate, I decided to try a Logic Pro Match EQ on a DI track reamped through Helix Native and Ampero 2.

This is true across the many models on both units? That would be a lot of testing.

Interesting if true. I suppose you could employ the global EQ if the behavior is consistent across all models, and you need that further clarity. Interested to hear whatever else you find!
 
This is true across the many models on both units? That would be a lot of testing.

Interesting if true. I suppose you could employ the global EQ if the behavior is consistent across all models, and you need that further clarity. Interested to hear whatever else you find!
It does seem to apply from what I've tried so far. More testing needed for sure.

I tried the MatchEQ on tracks I had that had nothing but the Vox AC30 from each modeler, no IRs (added as plugins after). I got a somewhat similar correction:

Screenshot 2024-11-19 at 22.02.44.png


But I can't overstate that when I'm just playing the A2, without any reference to compare, I don't notice that it sounds dull or anything.
 
Buckle up folks, this is a long one, and only after one evening!

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I found a used limited edition red Hotone Ampero 2 Stomp for sale for a fair price, literally right across the street from where I live. I felt that was divine intervention, so of course I had to buy it.

Firmware update​


First update was not smooth sailing. It's a bit unclear from their website what is the latest software version for their editor, and the device itself. Their website support section is a bit annoying to use too.
  1. The editor software compatible with fw 1.0.5 that was on my unit was called "Ampero II Stomp v1.3.0". This is compatible up to fw v1.3.0.
  2. The firmware I needed to install was version 2.0.0, but many pages kept offering 1.3.0 first so I was confused until I downloaded both and checked the release note dates.
  3. There was also a USB Audio Firmware v2.0.1, that apparenly adds sample rate options for the USB audio interface features. It comes with a separate DFU installer app.
  4. Finally there is an "Ampero II" v1.0.3 editor that is compatible with fw v2.0.0.
It is of course not at all obvious that you need to change the entire editor software, especially when they have near identical version numbers, just 1.3.0 vs 1.0.3.

The firmware update process itself was very slow. It took like 10 minutes or more using the "Ampero II Stomp" app. No indicator on device, just a bar and some file size counter on the editor software.

The new "Ampero II" software is better as it has "Check for update" for both the editor itself and the firmware. So I expect future updates will go smoother.

When I finally got the unit upgraded, its UI had also been upgraded to the one you see on the newer Ampero II (why couldn't they just call it "Ampero II Go" or something stupid like that!) and Ampero II Stage.

Sounds​


Amp modeling​


Let's get this out of the way. This will not impress those who are used to the highest tier of amp modeling like Fractal, Helix or QC. There's a bit of the old modeler "caricature" to some of its sounds where it might get too midrangy, bassy or bright too easily unless you go out of your way to fix it.

The amp models themselves can be kinda hit and miss, where I could dial really good sounds out of many models, while others just didn't work for me at all. It's not even a clear distinction between "normal" models and what Hotone calls their "next gen" models, of which there are only few, marked with "HQ" at the end.

The HQ models seem almost like a "demo version" of some Ampero III they might make in the future, or an abandoned project or something when in 3 years there's only a few of the HQ models available, and not even for the most popular amps like Fenders, Marshalls etc. There's a HQ Mesa JP2C and Soldano SLO instead.

Many of the models react to guitar volume knob and picking dynamics in a decent manner where they are fun to play, but there's just not the same "dimension" to many models you find on higher end modelers.

There's separate preamp models of all the amps, but also a single poweramp model with switchable tube types, sag, negative fb and B+ voltage controls.

Hotone has said on Facebook that the Ampero 2 Stomp should get the Tone Catch capture feature in a future update, and I'm hoping that will fix any complaints I would have about the amp models.

As it is, for the price point I think it sounds pretty good nevertheless when you figure out the right amp/cab pairing.

Cabs​


The stock cabs are actually pretty solid. You have a decent range of single mics, and then 4 different multi-mic mixes. Which are a real life-saver, because setting up a dual cab block preset does not work well because of the way the blocks are split into rows.

You basically can't make a one block parallel split, even though you can move the start and end points of the parallel path.

There's a "cab follows amp" feature in the global settings, that matches them automatically when you change amp models, but I could not find a list of what the pairings are.

My advice for the stock cabs is to use any of the mixes as a starting point, then mess with the mic placement dropdown. It works in an intuitive manner even if it's far from the granularity of Fractal, QC or even Helix.

Impulse responses​


You have 50 user slots for impulse responses. That's plenty. You can easily import even multiple IRs using the editor software. Then it will ask which slots you want to assign for each IR, so it doesn't need to be in sequence. It even seemed to convert my 48 KHz IRs just fine, though I haven't tested if this has any effect on quality. In any case, adding IRs is super easy.

However there's one big inconvenience with IRs. Whenever you change them, it defaults all the low/high cut and especially the resolution to normal instead of high. This is pretty annoying so it's best to find your preferred IR, swap it to high res and do your low/high cuts if needed.

Effects​


Most of the effects are actually very good!

There's not a whole ton of reverbs, but the ones that are there are all quite good!

There's plenty of different delays and they sound good as well to my ears, though I haven't explored them in detail yet.

Noise gate is good. It allows sidechain input so you can put the block wherever you want in the chain and still trigger it based on e.g left input. I do wish that as a convenience you could have a basic one in the input block like Fractal does.

There's also a comprehensive pitch section but it ranges from pretty good to absolutely terrible. Unfortunately the "virtual capo" equivalent seems downright broken, where it just warbles in pitch and sounds awful. This is weird because harmonizers, octavers, dual detune and more work fine, track quickly and sound totally alright. It's not Fractal or Helix quality pitch shifting, but totally usable.

Lots of wahs, drives, modulations, filters, and EQs. Compressor options are very few.

There is also the Fx loop block, and separate send and return blocks similar to the Helix. You can also assign inputs and outputs to the fx loop send/return if you want to save blocks.

I need to try more of the effects to truly evaluate them, but generally what I've tried has been anything from alright to good.

DSP limits​


It uses a dual core SHARC + ARM Analog Devices ADSP-21573 DSP chip. Hotone somewhat misleadingly calls it "tri-core" but the actual signal processing is dual core, with ARM for UI etc.

The block limit is 12.

With an amp and cab or IR block, you can fit in a pretty standard guitar signal chain to the 12 slots: Gate - Wah - Comp - Drive - Amp - Cab/IR - EQ - Fx Send - Mod - Fx return - Delay - Reverb.

The reverb is clearly one of the most demanding effects and its options are the first to become limited. The limitation is shown the same as Helix, dimmed models in the list when you try to change them.

Without the amp/cab block, I was able to cram in something like several different stereo delays, two reverbs (with limitations), a pitch block and a bunch of lower CPU usage blocks. So using this as purely an fx unit would work fine, as long as the routing options available are ok for you.

Hardware​


  • USB port location on the side is inconvenient. Would've preferred it in the back.
  • Expression input being the first port from the right is dumb. I plugged my guitar into that at first and wondered why I'm not getting any sound!
  • @timbuck3 will be pleased to know there's a stereo fx loop on the side. It uses TRS jacks for send and return.
  • MIDI DIN in/out are on the other side. It supports MIDI in/out over both USB and MIDI ports and you can choose if it's used for one or both.
  • There's a little lock button on the hardware that prevents you from accidentally turning knobs or tapping the screen. Maybe useful for live?
Basic mapping of the hold functions for the 3 footswitches is spot on: Tuner, Looper and toggle between Preset and Stomp/Scene mode.

I hate only 3 footswitches, but with this one it's generally good enough. Probably hard to fit more in this form factor. I wish Hotone allowed the 5 scenes you can use on the Ampero II Stage though, on the Stomp you can program only 3 and can't do more even with external footswitches or MIDI.

The Ampero II Stage seems like the sweet spot product where you get e.g BT editing/audio/MIDI, a bit larger screen, more I/O and a few extra footswitches/scenes in about the size of a Boss GX-10. Stage's processing capabilities are identical to the Stomp afaik.

Display​


The touchscreen is nice and responsive, I'd say it worked better than the QC I had. Maybe because it's just 4", there's less chance of pressing outside the action areas?

The Ampero 2 and Stage have a 5" screen, which I'd say is spot on for this UI.

Viewing angles are ok. On the desk you mostly have poor black levels when viewing the unit at an angle, but on the floor it looks better. There seems to be no brightness control for the screen.

Font sizes could be larger, as patch name and quick params can be hard to see in the Preset mode. There's two modes for this view where one shows patch bank/number bigger and the other shows patch name bigger. In both cases the smaller text is too small to read unless standing right above the unit.
Wow excellent review/ info thank you
 
its looks like the stage is about $549 right now , that's a heck of a deal especially with the new tone catch stuff
 
Black Friday computer dork question time @laxu

Can you engage a block via expression pedal? How is the FX loop represented? Can I engage it via exp as well?
 
Black Friday computer dork question time @laxu

Can you engage a block via expression pedal?
Only if the expression pedal is set to footswitch. Even then it's a weird global system where you choose which slot the footswitch operates. You can set the footswitch to various other features, so I think the better way to do it is use the onboard switches to toggle fx on/off, and put common global functions like e.g tap tempo to the exp footswitches.

The expression system allows 4 target parameters to be controlled, with min/max/curve settings each. But there's this weird Exp 1/2 system where only one of those seems to be in effect at a time, and you'd need to use a footswitch (internal or external) to toggle between the two.

There's no "turn my wah on when I press on my expression pedal and off when it's at the heel position" feature from what I can tell.

How is the FX loop represented? Can I engage it via exp as well?
It's the same as Helix. "Fx loop", or separate "Fx send" and "Fx return" blocks. They will act the same as any blocks. Same limitations as above, e.g you'd want to put it into a specific spot in your presets and set your footswitch to "toggle slot B3" or something. If you want to toggle it, better to use scenes or onboard footswitches.

The footswitching is definitely the worst part of the unit as it has so many limitations with its one-function-only behavior.
 
There's no "turn my wah on when I press on my expression pedal and off when it's at the heel position" feature from what I can tell.
This is what I am wanting. Not an exp pedal switch engage; a "engage when I rock the pedal forward and disengage when I bring it back". The form factor + that would be a Stomp killer at 1/2 price imo. Thanks!
 
I found a somewhat cryptically explained feature called PATCH FS FUNC in global settings. This is "press the currently active preset's footswitch again when in preset view".

So let's say you are on preset 2 (middle footswitch) in your current preset bank. Pressing middle footswitch again would activate the PATCH FS FUNC assigned feature. It can be set to:
  • Bypass the unit. Not sure why anyone would need this instead of e.g using the tuner on mute if you run into some issue.
  • Toggle between scenes 1 and 2. It shows S1/S2 icon on screen when you press the footswitch.
  • Toggle effects slot 1
The "fx slot 1" option is really stupidly done. At first it seems like it doesn't do anything, but this is how it works:

In Stomp mode -> Footswitch view -> Configure footswitches view, you have this section for FS1 called "Effects Slot 1". This can be assigned to toggle any number of blocks, their state flipped based on the current scene. By default it assigns this function to footswitch 1 in stomp view when you select stuff.

But if you just select e.g "scene 1" after, you can have stomp mode FS1 = scene 1, and your preset view's current preset footswitch toggle the effects slot 1 assigned blocks. It will even show a nice graphic for this with block icons and their state. This would be a neat feature if it wasn't in two totally unrelated places as it could e.g work as say "disable compressor and turn on drive on my clean sound" function.

If you use MIDI, you can use these as kind of like additional scenes, because there's "Effects Slot" 2 and 3 for FS2/3 that can be activated separately with MIDI. So just configure what you want to toggle, then use MIDI to trigger these. The visibility into what changes if you are in preset view is also nice.

But for the onboard footswitches, I think scene 1/2 toggle is the most sensible option for this feature.
 
Testing out MIDI functionality via USB by using my Stream Deck Plus.

Good:
  • It works seamlessly via USB.
  • MIDI can be set for DIN only, USB only, or both.
  • Clock source can be set to internal, external, DIN or USB only.
  • MIDI in/out channels can be assigned separately for DIN and USB. Not sure when I would use this, but could be useful.
  • Quick parameters can be controlled via both absolute (0-127) or relative (<64 = down, >64 = up) values.
  • Expression can be operated via MIDI.
  • All expression footswitch options can be done via MIDI.
  • A couple of less often seen options:
    • Show the "pre-select menu" which lets you press one of the footswitches to select a preset. This is normally an optional feature of the bank select (go directly to next bank, or show next bank's presets and pick with footswitch).
    • Toggles for preset vs stomp mode.
    • Toggles for the two views of preset/stomp mode.
      • Preset: "Big preset number/bank, way too small patch name" vs "Big preset name, way too small preset number/bank". Largely useless, the Big preset name is the sensible option.
      • Stomp: Block grid vs footswitch assignments/quick params.
Bad:
  • Quick params can be only operated via MIDI when in the views that show them are visible on the device. This sucks because it would've been a good way to have 3 quick params you could tweak at any point even if you are e.g editing something on the device.
  • MIDI options are limited as there's no CCs for e.g specific block parameter control. Only toggling fx slots on/off.
Basically all the functions you can assign to footswitches can be done separately via MIDI.
 
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