IMO stealing is equally bad whether or not you are making money from it or not. There is no stipulation or agreement that allows theft on that basis and it's even harder to draw the line on. Its just childish to convince yourself its a solid justification.The thing with piracy that bugs me is that I know too many musicians that make no money thus find it acceptable to use stolen gear. That’s bad enough.
The ones that make money with it, worse.
Totally agree with this. Kids and teenagers do stupid impulsive things without fully understanding the consequences and repercussions of how it affects others. Part of growing up is coming to that understanding. I'm genuinely embarrassed for grown ass adults who feel like they are so important and entitled to have access to software that they can't afford. Probably say in front of a spec'd out computer online pissing money away on other things while claiming that their situation makes stealing acceptable.When you’re young and broke, you can rationalize it, but I generally found that as I had the disposable funds I’d inevitably buy the stuff that mattered to me, and wouldn’t for the shit that ultimately didn’t.
Eventually I would like to think most people grow out of it, or maybe I should say, I just can’t relate to the mindset of grown ass folk who continue to do that shit. Ultimately it’s counter to your own self interests if you don’t give a dev a reason to continue to create cool stuff. Maybe I’m losing touch.![]()
Nah, if there was any merit in that they'd just plump up the cash. Or just scrape from the demo. I think its too easy to just make a NAM model or cut a lot of corners rather than trying to reverse engineer decades of Cliffs workIsn't it not just a concern about losing sales, but also other companies seeing behind the curtain and getting a look at Fractal's modeling magic?
You didnt answered anything for me just trolling, trying to be release the pain from your hurted-butt i think
And trying to show yourself good guy contributing this forum : )Stop getting butt-hurt over the fact that I answered your questions. You're either here to join the community in good faith, or you're here to be a troll and will be treated accordingly.
Totally agree with this. Kids and teenagers do stupid impulsive things without fully understanding the consequences and repercussions of how it affects others. Part of growing up is coming to that understanding. I'm genuinely embarrassed for grown ass adults who feel like they are so important and entitled to have access to software that they can't afford. Probably say in front of a spec'd out computer online pissing money away on other things while claiming that their situation makes stealing acceptable.
Too many people who use stolen software steal so much that they've lost their perspective on it all. When you pay your own money for something, you treat it very differently than something in a big pile of stolen stuff that you never set time aside for.
I also genuinely hope this doesn't affect Fractals plan's too much going forward for more plugins. There should have been appropriate market research to land on a pricing structure that accounts for things like this - hopefully the price point allows for enough sales for them to succeed with it. I'd be a bit disappointed if it doesn't pan out, as I'm very much committed as a customer to this, and ultimately it's something that needs to be appropriately navigated - much like every other software company out there has to. I didn't massively WANT this product, but I wanted it to succeed so I can buy others. I was putting my money where my mouth was because I've been clamouring for a Fractal plugin for so long.
My feeling has always been that Fractal held off until they felt confident enough in being able to make things work - I dont think they've been so naive where they're doing things by the edge of their seat. Pricing higher might mean there are less "lost sales" vs people stealing a $29 plugin, but it's certainly a somewhat brave approach compared to how most companies are doing things at the moment. Perhaps I'm too optimistic but I want to believe there are enough good guys out there who genuinely want these companies to succeed, and buy into the whole company (and Cliff himself) when they become a customer. It's kind of how I feel with Valhalla - even if I don't love all their products I feel like I owe it to what Sean Costello is doing to keep supporting it.
He's not just a good guy. He's a fucking hero.And trying to show yourself good guy contributing this forum : )
This is an interesting angle, are we profiling the metal dudes as more likely to pirate software than the Fender dudes?
Obviously it’s bad whether you make money from it or not. But let’s face it the logic of the “3000 plugin downloads every crack there is” guys is they’d never have bought it.IMO stealing is equally bad whether or not you are making money from it or not. There is no stipulation or agreement that allows theft on that basis and it's even harder to draw the line on. Its just childish to convince yourself its a solid justification.
Totally agree with this. Kids and teenagers do stupid impulsive things without fully understanding the consequences and repercussions of how it affects others. Part of growing up is coming to that understanding. I'm genuinely embarrassed for grown ass adults who feel like they are so important and entitled to have access to software that they can't afford. Probably say in front of a spec'd out computer online pissing money away on other things while claiming that their situation makes stealing acceptable.
Too many people who use stolen software steal so much that they've lost their perspective on it all. When you pay your own money for something, you treat it very differently than something in a big pile of stolen stuff that you never set time aside for.
I also genuinely hope this doesn't affect Fractals plan's too much going forward for more plugins. There should have been appropriate market research to land on a pricing structure that accounts for things like this - hopefully the price point allows for enough sales for them to succeed with it. I'd be a bit disappointed if it doesn't pan out, as I'm very much committed as a customer to this, and ultimately it's something that needs to be appropriately navigated - much like every other software company out there has to. I didn't massively WANT this product, but I wanted it to succeed so I can buy others. I was putting my money where my mouth was because I've been clamouring for a Fractal plugin for so long.
My feeling has always been that Fractal held off until they felt confident enough in being able to make things work - I dont think they've been so naive where they're doing things by the edge of their seat. Pricing higher might mean there are less "lost sales" vs people stealing a $29 plugin, but it's certainly a somewhat brave approach compared to how most companies are doing things at the moment. Perhaps I'm too optimistic but I want to believe there are enough good guys out there who genuinely want these companies to succeed, and buy into the whole company (and Cliff himself) when they become a customer. It's kind of how I feel with Valhalla - even if I don't love all their products I feel like I owe it to what Sean Costello is doing to keep supporting it.
I'll probably get dog-piled for this,
The other thing that needs to be said is that 1 pirated copy ≠ 1 lost sale, no matter who would try to have you believe otherwise. Most pirates never would have purchased the product either way. Actually in some cases piracy can even be a good thing because if the product is good, it's effectively free marketing. Word gets out to more potentially paying customers who never would have heard about your product otherwise. What is better for a business, 100 sales, OR 110 sales and 1,000,000 pirated copies, where 20 of the legit sales came from people who otherwise wouldn't have heard about the product if not for pirates making it popular by talking about it?
So what can you do, right now, to help stop the piracy? Here's an idea. If I was Cliff, I'd release my own special "pirated" version of the software that would work fine for about [random number of minutes] after initial launch, but then all the functionality would break over the course of another [random number of minutes], after which the sound would garble up and quit working. Do not explain that it's a pirated copy, do not throw a middle finger at the pirate. No gotcha moments. Instead, let the pirate draw the conclusion that "the pirated version" of the software "must not have been pirated right" and that they should instead get the real thing if they want it to work. Flood this version all over the place to obfuscate the actual pirated version so pirates have a higher chance of getting the "special" version. This effectively manipulates the market such that purchasing the legitimate version will guarantee a vastly superior experience vs the experience of trying to find a "working" pirated version by scouring through the worst places on the internet.
Is this based on any data? At first glance and with no experience on this space this is what I would assume - but it’s this reality?The other thing that needs to be said is that 1 pirated copy ≠ 1 lost sale, no matter who would try to have you believe otherwise.
This is no different than the “free exposure” argument. It’s BS.Most pirates never would have purchased the product either way. Actually in some cases piracy can even be a good thing because if the product is good, it's effectively free marketing. Word gets out to more potentially paying customers who never would have heard about your product otherwise. What is better for a business, 100 sales, OR 110 sales and 1,000,000 pirated copies, where 20 of the legit sales came from people who otherwise wouldn't have heard about the product if not for pirates making it popular by talking about it?
This is not informed by industry experience nor evidence. Claptrap.I'll probably get dog-piled for this, but here goes anyway:
First, I absolutely agree that any piracy is totally immoral and wrong. Not defending or justifying piracy whatsoever. HOWEVER, the goal of the business should not be to shift things into an us/them scenario. The more a business attempts to moralize and drive a divide between customers and pirates, the more the pirates will turn it into a war against the people "looking down their noses" at the pirates, the more diligently the pirates will devote themselves to pirating everything you release. What I'm saying is you can complain about pirates all day long and blame all your problems on them, but that won't put food on your table or keep your people employed. To the contrary, more often than that it just makes things worse, even if what the business is saying is completely true.
The other thing that needs to be said is that 1 pirated copy ≠ 1 lost sale, no matter who would try to have you believe otherwise. Most pirates never would have purchased the product either way. Actually in some cases piracy can even be a good thing because if the product is good, it's effectively free marketing. Word gets out to more potentially paying customers who never would have heard about your product otherwise. What is better for a business, 100 sales, OR 110 sales and 1,000,000 pirated copies, where 20 of the legit sales came from people who otherwise wouldn't have heard about the product if not for pirates making it popular by talking about it?
Piracy also has a cost to the user. There's a good chance anything pirated you get will contain computer-destroying malware. You often have to go to the ends of the internet's sketchiest places to find it, those places themselves also often full of malware. A lot of users would rather pay for the real deal and get the "better service" of a clean and direct software delivery platform. Steam recognized this years ago and they built their entire business on this principal, and now they're a multi-billion dollar business, far and away the best platform for video games in their industry to the tune of commanding 74-75% global market share. People would rather pay for a game on Steam than pirate it for free because the user experience is better than piracy.
In a perfect world, piracy would not exist. I am not defending it, just trying to shed some light on things. Publicly gnashing your teeth at it won't make it go away, so you might as well try to fully understand it so you can attack it and defend against it with greatest efficiency. You're free to write it off completely and say "well pirates are just evil terrible people who I am better than" but again, that won't put food on your table or keep butts in seats at the studio.
So what can you do, right now, to help stop the piracy? Here's an idea. If I was Cliff, I'd release my own special "pirated" version of the software that would work fine for about [random number of minutes] after initial launch, but then all the functionality would break over the course of another [random number of minutes], after which the sound would garble up and quit working. Do not explain that it's a pirated copy, do not throw a middle finger at the pirate. No gotcha moments. Instead, let the pirate draw the conclusion that "the pirated version" of the software "must not have been pirated right" and that they should instead get the real thing if they want it to work. Flood this version all over the place to obfuscate the actual pirated version so pirates have a higher chance of getting the "special" version. This effectively manipulates the market such that purchasing the legitimate version will guarantee a vastly superior experience vs the experience of trying to find a "working" pirated version by scouring through the worst places on the internet.
Absolutely and rightfully so.
I have first hand knowledge as a plugin developer and I can assure you piracy hurts sales.
It is never a good thing. People crave cracks of plugins that are already well-known. Nobody ever turned an unknown plugin into a popular product due to piracy.
It's been tried. The problem is the reputation of the source is very important on the scene. If somebody new comes along with a crack, it will be viewed with a great deal of skepticism. You can't just "flood this version" as a newcomer.
When someone says they think they're going to be dog-piled, what they mean is that they believe irrational but loud people are going to irrationally lash out at them.
I'd love to hear your reasoning for why I would be "rightfully" dog-piled for condemning piracy while also attempting to explain some of it as opposed to just knee-jerk barking at it like a dog because that's the popular thing to do.