I couldn't care less about getting new amps, but it would be nice, very nice, if in the Fractal they would consolidate amps, and model them they way they work in the real world.
Like how a Mesa Dual Rec has switches for bold, modern, spongy, etc. And instead of having, say, a model for a JPIIC+ Red, then a separate model for the JPIIC+ Red Shred..., incorporate it into one model, with the ability to not only change the real-life channels (red, green, yellow) without having to select a different model, but also engage the switches, like shred.
Sure, keep the deep-dive adjustments that allow you to tweak those different modes beyond what you can do on the real amps, like how much you can adjust the variac parameter (which btw, I can never remember how to do this, b/c it's not called 'variac'), but simplify the models so we don't have to select a different model entirely, or in the case of the "shred" switch, engage the shred boost on another page, because even using that method doesn't simulate how the real amp works, because there are other parameters you need to/can adjust.
Iow, I have no idea (without going back and reading the release notes or wiki, because I don't think stuff like this is covered in the manual) how to make that 'shred boost' parameter work just like it does on the real amp.
Yeah, we have a Red and a Red Shred model, but when you switch from one to the other, your other parameters also change, not all of them, but again, this isn't how it works on the real amp. You hit the switch, and boom, you're in shred mode, the way Mesa designed it to change your tone.
Put all this stuff on "authentic" page(s), then keep the other pages, so guys like me who want to use the Fractal in the same manner the real-world amp works, can..., and keep the deep-dive pages for anyone who wants to tweak those parameters further than you can IRL.
I really wouldn't be surprised if this is the kind of stuff we'll see in the next versions of the Fractal gear- getting the modeling, of not just the amps but also effects, to behave just like the real-world counterparts they're modeled after.