Sascha Franck
Rock Star
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- 6,079
Presets are a great help to amateurs.
To be honest, I can't exactly agree with that - at least not in case fullblown presets are concerned.
Thing is, if you want to learn how to build your own presets, you'd likely have to reverse engineer existing ones if you really wanted them to be "helpful". But that very process in itself can be extremely cumbersome, especially as soon as there's some hidden things going on, such as parameters being modified in a kinda hidden way (as an example: snapshot/scene parameter modification) or such as complexed routings with lots of interaction going on.
Fwiw, I have been there when regarding synth patches. I had absolutely no clue what was happening back in the days and people told me to "study" some existing presets. Which really only worked in case they were super simple. As soon as OSC mixers, modulations, sync functions, FM and what not got involved, it all became totally foreign gibberish again.
What really helped me was some synth patch creation series in the german "Keyboards" mag (they even had their own softsynth so everybody was on the same page) and SOS mag's (still excellent) "Synth Secrets" series. Both of those were about exploring and understanding the guts - and I had sooo many "oh, so this is how it's done" moments no single preset examination could've ever caused.
I think it's the same with modeler presets. Watch some tutorials and start with the basics. Understand which amps are there for which kinda sounds (at least sort of), which cabs go best with them generally and how to tweak just those. Proceed with drives. Maybe add some compression. Then proceed with FX.
Very fortunately, this is a lot easier in the amp modeling world compared to synthesis (unless you're going for huge ambient patches).
So, I'd highly recommend looking for patch creation tutorials instead of purchasing presets.
And fwiw, very often presets don't work too well anyway, simply because your playing and guitars might feed them with quite different things than what the patch creator used.