Line 6 Helix Stadium Talk

The issue is I FUCKKKKKKKKKKKIIIIIIIIIIIIIIINNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGGGGG LOATHE having to set up a DAW to do any goddamn thing I am trying to do with outboard gear. Its fucking hell on earth combined with the 49 feet of fucking snow outside I should be shoveling instead of driving myself insane trying to do this menial gear task.

My patience level for this particular subset of the gear world is MICROSCOPICALLY small.

golf tantrums GIF
 
The issue is I FUCKKKKKKKKKKKIIIIIIIIIIIIIIINNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGGGGG LOATHE having to set up a DAW to do any goddamn thing I am trying to do with outboard gear. Its fucking hell on earth combined with the 49 feet of fucking snow outside I should be shoveling instead of driving myself insane trying to do this menial gear task.

My patience level for this particular subset of the gear world is MICROSCOPICALLY small.
You need A.I. bruh.
 
I solved the mystery with some help from a YT'r who was here for a short bit. I think we yelled at him for being a shill but in this instance; he was helpful! The trick was to set input on the preset to 7/8 and output to 3/4 as well as setting the wet track in Reaper to input 3/4.

I also used Reaper for it. So even grupmy bears can figure stuff out when they put their mind to it! Results sounded like dogshit but that's besides the point :pickle :rofl
 
I solved the mystery with some help from a YT'r who was here for a short bit. I think we yelled at him for being a shill but in this instance; he was helpful! The trick was to set input on the preset to 7/8 and output to 3/4 as well as setting the wet track in Reaper to input 3/4.

I also used Reaper for it. So even grupmy bears can figure stuff out when they put their mind to it! Results sounded like dogshit but that's besides the point :pickle :rofl

Yeah - and you can change the source of USB 7 and 8 in global settings as well (Inst1, Inst 2 or Mic)
 
Well, in all honesty, and with all the respect Eric certainly deserves, the general layout and concept of whatever Floor-Pods and the Helix incarnations can already be seen in Boss' GT-10. Sure, it's severely limited by technical aspects in comparison, but that's the age and nothing else.

Now, I'm absolutely fine if someone said that Boss started with a pretty decent UI concept but it took others (such as Line 6) to refine and improve the idea - whereas Boss themselves decided to completely mess things up. Yet, they were the first in many aspects.
I was actually at Roland/BOSS when GT-10 came out (2008), but what do you feel made it a UI standard that wasn't already reflected in, say, POD X3 Live (2007) or even POD XT Live (2004)? I mean you could go all the way back to the GT-5 (1996) or at least mention the VG-8 (1995), which was the first floor-based processor with digital modeling (and a proper graphic LCD) in it. And of course there were all the pre-modeling floor-based multieffects from Korg (A5, 1991), DigiTech (RP-1, 1992), ART (ECC, 1995), and others.

Not pushing back, just curious.

L-R: POD X3 Live from 2007, GT-10 from 2008:
1765742387268.png

A year before GT-10, X3 Live had our:
  • Large (for the time) graphic LCD
  • Signal flow on the Home screen
  • Dedicated Home and Bypass buttons
  • Dedicated Preset encoder
  • Parameter encoders below the display
  • Joystick to the right of the display
  • 12-switch layout with Bank Up/Down on the left and TAP/Tuner on the lower right
  • Plexi lenses embedded into the extruded aluminum top chassis
  • Black-on-black aesthetic
Seems like UI-wise, the main thing we've ditched since X3 are dedicated tonestack knobs, but that's because HX amps often have different parameters and Helix supports up to 4 simultaneous amps.

Regardless, anyone implying that Line 6's design team ripped off Headrush or Neural's UI for Stadium—instead of basing it on our own touchscreen-based Helix designs from ~2012 (which were in turn based on the numerous Line 6 floor processors before them)—is straight inhaling jenkem.
I always bypass the effect and then turn the snapshot-control off and on. After doing that it's bypassed in every snapshot.
Yep. You can also bypass the block and from the action panel, copy and paste it in place.
 
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I was actually at Roland/BOSS when GT-10 came out (2008), but what do you feel made it a UI standard that wasn't already reflected in, say, POD X3 Live (2007) or even POD XT Live (2004)? I mean you could go all the way back to the GT-5 (1996) or at least mention the VG-8 (1995), which was the first floor-based processor with digital modeling in it. And of course there were all the pre-modeling floor-based multieffects from Korg (A5, 1991), DigiTech (RP-1, 1992), ART (ECC, 1995), and others. Not pushing back, just curious.

L-R: POD X3 Live from 2007, GT-10 from 2008:
View attachment 56344

Regardless, anyone implying that Line 6's design team ripped off Headrush or Neural's UI for Stadium—instead of basing it on our own touchscreen-based Helix designs from ~2012—is straight inhaling jenkem.

Yep. You can also bypass the block and from the action panel, copy and paste it in place.

Cena Ooo GIF
 
I'm in. Stadium XL ordered!

It should arrive in a couple of weeks, which I'm expecting to be early January

I'll admit, I was, briefly, tempted by the AM4, but I know I would end up with the Stadium anyway. I've missed my Helix since letting go back in August, after being in the ecosystem since January 2016.


Seems like I'll be starting with 1.2 :cool:
 
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