I might be missing the thrust of what you're getting at, but each section of a "thing" usually requires a different user presentation. For example.... an EQ graph, versus a distortion. You wouldn't want to control a distortion with a graph, and you wouldn't want to control an EQ with 16 knobs.
It really annoys me when I open up software - or hardware displays - and everything is treated exactly the same. It is a huge usability issue to pretend that just because under the hood all of your controls plumb into the same ValueTree system, that this means they're the same. They're simply not.
If you're arguing that a graphic equaliser should be knobs, because the rest of the UI is, and you've got the horn for consistency... then sir, I do declare you are a crack addict, and you've had one too many speedballs with Uma Thurman.