laxu
Rock Star
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I agree it's hard to beat the laptop in that scenario because making plugin UIs designed for desktops/laptops work on a touchscreen is difficult without being the manufacturer of the plugin. You'd end up with a modest power computer and audio interface slapped together with a touchscreen and footswitches.I think it´s difficult for a product like this to succeed.
If it´s just a NAM loader with effects, Well... it´s VERY expensive.
If it´s offering plugin functionality... eeehhhmm... danger. To the date, I´ve known no unit with that capability that has been REALLY useful. MOD devices were cool, but actually were not too useful live, honestly (and plugins were just Linux ones, which isn´t bad per se, however it´s very limiting). Web based editor was very cool... but it´s far from being a good "on-the-fly" editor for tweaking in a live situation.
Then, that Paint Audio CE-1, which I always said it wasn´t to even launch properly, is more or less disappeared (maybe I´m wrong).
It´s also that mini-PC based one (don´t remember the name), but I don´t know... for me, all those units are more or less the same as using a laptop, with some pros (a couple) and cons (a lot). They are not a dedicated unit by any means.
Even if the Darkglass can run plugins, I don't really see how it gets around the UI issue other than requiring you to use a computer to configure it, maybe exposing a few controls on the UI like you can get in a DAW with a generic UI.
It's not the same thing as they are basically replicating their plugins' gear as QC components, rather than making actual plugins run on the QC.Quad Cortex, as We all know, is drowning in the task of making it plugin capable, even limiting it to their own plugins.