Headrush Flex Prime

Most likely to save development time as you only have to create a web page which can be read by all devices on all browsers. Developing a desktop app that has to work on multiple OS on multiple devices is no small task. And whenever there is an update to an OS, your app has to have an update as well.
You can run web applications in a container app via e.g Electron. So not having a "desktop app" you can open that in reality just renders a webpage is a weird thing to do. Especially when browsers can have different capabilities which may cause issues with the web app.

I actually think doing a web editor was a pretty clever way to give Headrush users the number one requested feature. Without a high price in development and upkeep.
The development effort is likely pretty similar compared to using e.g Juce or QT framework apps, just different areas where you have to spend extra effort.
 
The development effort is likely pretty similar compared to using e.g Juce or QT framework apps, just different areas where you have to spend extra effort.

I don't have enough knowledge to comment on that, so I just believe you, but still, for me as a user, my observations are that dedicated editors seem to be more common than web editors - and that some companies don't offer their editors for certain platforms. For instance: There's no mobile editing in FAS and L6 land. Had they done web editors, it'd possibly be different.
 
The development effort is likely pretty similar compared to using e.g Juce or QT framework apps, just different areas where you have to spend extra effort.
Many more web developers, very few JUCE developers. Probabaly just didn't have the skillset in house. And I disagree that it would take the same effort, especially when considering maintenance.
 
I don't have enough knowledge to comment on that, so I just believe you, but still, for me as a user, my observations are that dedicated editors seem to be more common than web editors - and that some companies don't offer their editors for certain platforms. For instance: There's no mobile editing in FAS and L6 land. Had they done web editors, it'd possibly be different.
Since the current gen Fractal and Line6 Helix products were released, there's been a lot of development in cross-platform tools where you can basically develop your app once and deploy it to everything from desktops to mobile. Most of the UI and business logic code can be the same. That already saves a ton of time.

That said, for all of these, there can be platform specific quirks and issues you need to solve, and that might require people who are experts in say Android or iOS development, which not every company has. On top of that your mobile app should work different to your desktop app because you won't have a mouse cursor to work with, so it's a whole other consideration if you want it to be elegant and user friendly.
 
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