Digital Igloo (Eric Klein, YGG)

I think any of my issues that I had with Helix Native was due to my subpar computer interface. It doesn’t have the proper input impedance.

get a MOTU Zbox, it's 40 bucks lol

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Is Line 6 working on anything for guitar that would provide pitch to midi conversion that rivals anything currently in the market?

And if you are would you be free to answer “yes”?
 
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Sascha, yes, ok, for the moment but if a NAM player module was implemented, even if it seals the whole DSP power ?
 
Sascha, yes, ok, for the moment but if a NAM player module was implemented, even if it seals the whole DSP power ?

The issue with NAM captures would likely be that they require different amounts of CPU, depending on how accurate their training process was. At least that's my understanding.
So, in order to be in line with the HX series "philosophy", if there was a NAM module, it'd always had to assume you were loading the most CPU intense capture there is.

However, I just tried out some things (nothing scientific) and couldn't notice much of a difference between NAM captures labeled "feather" and ones without that label. Also, I compared with some HX amp models (using HX Native), and while I'm perfectly aware of different amps using different amounts of CPU, the "average" difference between randomly chosen NAM captures and randomly chosen HX amps doesn't seem to be very large - so my guess would be that adding a NAM block wouldn't need too much CPU overhead, regardless of the used NAM file.
 
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I feel so weird, but I have to say that the left oriented screen version appeals to me more. Even though I am right handed/footed, I’ve always tapped with my left foot and also always placed the stomp top left on pedalboards. Well, that’s me haha. I totally understand though, why it is what it is now.
I think the way it puts all controls on the right makes it look more harmonious, but for practical reasons the way Line6 did it makes sense. Plus you don't risk bumping one of the knobs when stomping around.
 
Huh? The positioning of the mode/tap switches in relation to the knobs is the same on both.
But not for the other buttons. You are unlikely to hit the knobs when pressing the footswitches under the display, but might do so if you stomp on the upper row switches if the footswitches were on the right side.
 
but might do so if you stomp on the upper row switches if the footswitches were on the right side.

Hm. Why would that be any different from them being on the left?

Edit: Oh, I seem to see - you're talking about the two "main" encoders, right? In that case, yeah, I agree.
 
Is Helix able to run NAM easily?
Theoretically, yes. But...
So, in order to be in line with the HX series "philosophy", if there was a NAM module, it'd always had to assume you were loading the most CPU intense capture there is.
...I'm not sure any hardware multieffect could run the most CPU-intensive NAM captures, especially considering that NAM keeps getting burlier as it evolves. Traditional hardware-based solutions will have to sacrifice a bit on paper, even if the delta isn't audible to the vast majority of musicians.
 
...I'm not sure any hardware multieffect could run the most CPU-intensive NAM captures

The hardware NAM player seems to run all of them sort of easily it seems.

But as said, I get it that the (possibly vastly?) different CPU consumption of the same block type doesn't fit well into the general consensus of the HX block ecosystem.
However, personally I'd be fine if it just loaded things until it just doesn't anymore, even in case these "oh sorry, can't load that anymore" moments would happen within one block type.
 
Tell you what, if you can drop a NAM player block even if it uses a whole processor (so only on the Floor or LT models), to me it would be a (ahem) “game changer”
 
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