Headphone Correction / Room Modeling for Guitar

They're unhealthy and sinful.
Dale Fairfax GIF by Amazon Prime Video
 
I have everything hooked back up now and it's working without any noise issues. Running the Apollo Twin as my audio interface as normal and then running the analog line 3/4 out into the analog in of the ARC. There's barely any additional latency doing this and it simplifies the routing on the computer side. The only thing is I'll have to run another USB power cable to this device.

Sonically without the processing, the ARC seems slightly softer in the treble and bass and there's a touch less harshness in general. I'm not sure if that's good or bad, I'll have to maybe hook up my Schiit headphone amp at some point to compare. Of course once you turn on calibration and studio simulation the EQ and imaging changes more. My HD 490's get more of the missing midrange, the center image gets a lot more solid, etc. It sounds closer to my HD 600 set but with improved comfort and extended bass/treble.

All that stuff is super gash. Get your room right. It is the only way.

This room will never get right, there's a six foot wide opening on one side of it with double sliding closet doors that will leak bass no matter what and cause significant asymmetry. I guess I could tear apart the wall to reframe it and install a proper insulated door instead, and then invest in treatment. But that's probably $5-8k worth of work to get my speakers to sound flat just to jam on guitar riffs for fun in my basement, compared to $250 or less in headphone correction hardware.
 
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