Digital Igloo (Eric Klein, YGG)

one could imagine a Variax Mk2 with huge amount of presets (several nylon strings guitars, extended famous electric hall of fame...)
Stop ! I was only dreaming. Market rules.
 
@Digital Igloo
So thinking bout the future, are there still big quality of life features in the works for 3.8 and beyond? I think lately it’s been amps, cabs, and effects but line 6 has a knack for adding features we didn’t know we wanted until we get them. I remember in 3.0 when stomp got command center and 3.15 when we got per snapshot command center, it unlocked way more than I realized until I dug into it. Not sure how many of those types of features are left at this point.
 
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Tuner frequency moved from page one?
One click tuner?

sign language GIF by Sign with Robert
 
@Digital Igloo
So thinking bout the future, are there still big quality of life features in the works for 3.8 and beyond? I think lately it’s been amps, cabs, and effects but line 6 has a knack for adding features we didn’t know we wanted until we get them. I remember in 3.0 when stomp got command center and 3.15 when we got per snapshot command center, it unlocked way more than I realized until I dug into it. Not sure how many of those types of features are left at this point.
Can't talk about the future or what we're working on, but our Helix/HX QOL list is probably over a hundred items long at this point.
Although I would like more flexible switching options/layouts. Make any switch do anything as @JiveTurkey has said.
There's certainly room for expansion, but I fear any switch doing anything might be a massive can of worms that could break a ton of functionality. If you were to say "let me program any stomp switch do anything from within Command Center," that'd be more manageable. Messing with Preset, Snapshot, Pedal Edit, 6 Switch Looper, or other modes is probably asking for trouble, not to mention confusing for most users. But if you have specific suggestions, I'm all ears.
 
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I'd suggest a couple of things I'd love to see implemented (these are mostly for gigging players).

1. One more 10 stomp page accessable using the current mode button (with a preference that loose direct pedal edit access and move mode down to press hold).

2. Something like fractal channles (not sure about the name). Press and hold a FS will swap the assigned block with a different one (load a second one or swap bypass assignment of an already loaded block).

Edited, thank you foxmeister
 
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Pretty sure this was asked and answered before, but i can't seem to find it anywhere, so: where did the name "Helix" come from?
 
1. One more 10 stomp page accessable using the current mode button (with a preference that loose direct pedal edit access and move mode down to press hold).

That'd be excellent. Should as well be accessible via external footswitches.
And fwiw, why has there never been a 5-stomp/5-snapshot mode?

2. Something like fractal channles (not sure about the name). Press and hold a FS will swap the assigned block with a different one (load a second one or swap bypass assignment of an already loaded block).

You'd likely won't be able to do that gaplessly, but it's a neat idea.
 
That'd be excellent. Should as well be accessible via external footswitches.
Good idea!

And fwiw, why has there never been a 5-stomp/5-snapshot mode?

I believe that's because you can build that layout using the command center

You'd likely won't be able to do that gaplessly, but it's a neat idea.

Yeah. My reasoning (for both ideas) is that with kitchen sinks presets or 4cm presets you can have more blocks (or way more blocks) than switches available (with helix floor/lt/rack at least)

You might have some blocks you use a couple of times in a setlist, like a compressor, a pitch shift, an alternative modulation or delay.

Or you might simply need to turn on a nosie gate only in few songs and just want to turn it on/off without using a dedicated FS .

Or, because you're anal about levels, you need two different solo boosts levels depending on the song and like to have the solo FS always in the same position.

There are tons of practical applications with a simple a/b "channels" implementation.
 
Can't talk about the future or what we're working on, but our Helix/HX QOL list is probably over a hundred items long at this point.

There's certainly room for expansion, but I fear any switch doing anything might be a massive can of worms that could break a ton of functionality. If you were to say "let me program any stomp switch do anything from within Command Center," that'd be more manageable. Messing with Preset, Snapshot, Pedal Edit, 6 Switch Looper, or other modes is probably asking for trouble, not to mention confusing for most users. But if you have specific suggestions, I'm all ears.

Something I was thinking…for example on the OG stomp. If you had snapshot up on FS1, snapshot down on FS2, if we could make FS3 change bypass behavior per snapshot. If snapshot 1 was my clean, FS3 can turn on spring reverb. If snapshot 2 was my lead, FS3 can turn on delay. If snapshot 3 was my ambient, FS3 can turn on a momentary freeze/hold. Etc, etc. Almost like dynamic/hot switch behavior? I could see this being more useful as you extrapolate this out to the bigger devices. Each snapshot changes stuff (on/off states, params) then you view your footswitches and each can have some dynamic changes to dive deeper into what you can bypass.

Also, if we could remap the tap/tuner or one-click tuner as @the-trooper mentioned. Or have the option to make the tap/tuner be a footswitch and hold takes you to tap or tuner mode? Kinda like with the "6 switch looper" button I notice we have the ability to almost deep dive further into looper mode and then press mode button to go back to stomp mode. I was wondering if we could add other "dive further" stuff like that to tap/tuner but on hold. Or something. Idk just rambling off the top of my brain :wat

Or ways to cycle through favorites of a block - I guess this might be equivalent to channels?

Someone smarter than me mentioned something along the lines of...while editing/selecting an amp block, you can cycle through the available amp list and it appears the changes seem pretty gapless. It would be cool if we could switch between amps while within the same block.

I remember there was a weird quirk between the HXFX and HXSXL. In HXFX (I forget which mode), I could go to preset mode and select a preset. Then it automatically took me to that preset and went back to stomp mode. But I don't think there's an equivalent in HXSXL. I could be wrong ¯\_(ツ)_/¯

A few command center additions that would be useful:
If we could add “last preset” to the HX preset button actions. This would be useful if we jump back and forth to/from presets. For example if I jump from preset 1A to 2D, I could map a preset button to remember where I came from and go back to 1A.
If we could map jumping to a specific snapshot in another preset from command center. For example if I’m in preset 1A and I want to map a button to jump to snapshot 2 of preset 1B.

Some of these might not be the most thought out while I was brainstorming off the top of my pre-coffee head :wat
 
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Pretty sure this was asked and answered before, but i can't seem to find it anywhere, so: where did the name "Helix" come from?
Nothing romantic about it. Many dozens of names had been suggested over the years (the only other one I can remember right now was "Carbon", only because that ended up the name of an AVID interface), and there wasn't a single one that enough stakeholders could agree on. Time was running out and we were getting desperate.

The Products team held an emergency naming meeting and halfway through, Brandon Frenzel (UI/UX Designer) said "What about... Helix?" The whole room looked at each other like "Oh damn I actually don't hate that." Walked over to the white board and drew the Helix logo almost exactly as it appears now, complete with chevron ><. Everyone said "yep, that's it" so I cranked out a proper version in Illustrator in less than 5 minutes, which ended up the final logo. Showed it to all stakeholders and received zero pushback.

Many months of stress and frustration evaporated in an instant.
 
Nothing romantic about it. Many dozens of names had been suggested over the years (the only other one I can remember right now was "Carbon", only because that ended up the name of an AVID interface), and there wasn't a single one that enough stakeholders could agree on. Time was running out and we were getting desperate.

The Products team held an emergency naming meeting and halfway through, Brandon Frenzel (UI/UX Designer) said "What about... Helix?" The whole room looked at each other like "Oh damn I actually don't hate that." Walked over to the white board and drew the Helix logo almost exactly as it appears now, complete with chevron ><. Everyone said "yep, that's it" so I cranked out a proper version in Illustrator in less than 5 minutes, which ended up the final logo. Showed it to all stakeholders and received zero pushback.

Many months of stress and frustration evaporated in an instant.
TIL chevron isn't just a gas company.
 
Hi, @Digital Igloo! A tough one. How did Boss manage to get their latency well under 1ms which most other are above 2ms and usually 3+ with some configurations, including Helix?
 
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