What are amp plugins not doing?

For me if a plugin is going to be an “all-in-one” studio tool than it needs stuff like Kirchhoff/ProQ-style EQ, resonance suppression, adjustable filters, sidechain sucking, saturation/exciter stuff built right in so I can actually stay in one window.
 
What are amp plugins failing to do for you?

Man that is an EXCELLENT question. Here's the quickest answers I can think of:
  • NDSP plugins look and sound great and are fun to use but are limited and there's no proper cross-platform way to mix and match things from different plugins
  • Helix Native has a ton of variety but it's a really dated UI that's somewhat clunky as it's basically the computer editor for a hardware device
  • Tonex is like a million jack in the box toys on the world's largest table and the effects are pretty basic and underwhelming
  • UAD Paradise sounds great and is really easy to use with a good amount of variety, probably the best out there but it's lacking some modern amps and the UI can be a bit clunky to get around
  • S-Gear can sound really good but it's pretty stripped down for amps/effects and clunky to use
So perfect world would be like a more versatile version of UAD Paradise that has a UI closer to NDSP and maybe you can throw in a NAM loader in the middle or something.
 
what’s the benefit of all being inside one window? I can’t think of any that do this that are remotely enjoyable to use.
Everyone has a different workflow. I’d love “rack” my channel plugins Reason-style so when I click the inserts button everything is lined up right there. No rearranging independent windows, no randomly floating in front or behind stuff when something new is added. If I had all my tools in a vertical scroll where all the controls were accessible without clicking into a window that would make MY life easier since all of these tools interact with each other in a mix.
 
I can think of nothing at the moment. They make great sounds and most of the top brands are straightforward to operate. If they sound awesome and have meaningful features, I don't care if it looks like Windows 98. And I don't expect them to be loaded with extra effects. It's easy enough to stack plugins in a DAW.
 
I read that as "I haven't used one in a really long time, but my opinion still stands" .....

Technically my opinion does still stand because I haven’t used one since, haha.

Which begs the question: why am I bothering to post in this thread if I haven’t used a plugin in 10 years?

And I have no good answer for that :rofl

I guess I should just see myself out :getmycoat
 
Technically my opinion does still stand because I haven’t used one since, haha.

Which begs the question: why am I bothering to post in this thread if I haven’t used a plugin in 10 years?

And I have no good answer for that :rofl

I guess I should just see myself out :getmycoat
Well your perspective makes me think "okay... so what is software failing at, that this guy hasn't kept up with the advances in the last 20 years?" because genuinely - your NDSP plugins, your Fractal Icons, your Line6 Natives.. they're really not any different than the related hardware solution, as long as you have a decent-ish computer and soundcard, you can get amazing sounds straight into a DAW these days.

Which I agree, was not true back in 2006. It was mostly just "okay"

PS - I've used software amp sims on pretty much every release I've ever done, to a greater or lesser extent! Last album by my old band I even used a Kemper for some cleans!
 
Everyone has a different workflow. I’d love “rack” my channel plugins Reason-style so when I click the inserts button everything is lined up right there. No rearranging independent windows, no randomly floating in front or behind stuff when something new is added. If I had all my tools in a vertical scroll where all the controls were accessible without clicking into a window that would make MY life easier since all of these tools interact with each other in a mix.
You’d need literally all of your favourite plugins to be within some idealised plugin. And supposing there’s anything 3rd party, then that internal rack style routing turns into a horrible mess. With plugins being the way they are, I’d imagine a large % of people will probably want to add a Valhalla Reverb, or Eventide Modulation, or some Soundtoys effect rather than settle for a constrained version. Being stuck within one brands ecosystem for all my processing doesn’t appeal at all, it kind of goes against what makes plugins so cool in the first place to me.

And when stuff is all crammed in, you end up having to scroll and navigate pages within the single window plugin anyway. So rather than opening the effect you want, you have to click, and then click and find what you actually need within that. I don’t get the appeal at all, but so many people mention wanting it.
 
I used a Sansamp plugin in 2002/3? Sounded pretty good overall. I even think Satch used it on occasion, as did many others.
 
No inspiration in the playing experience.

I can relate to this, they are great for recording and getting much better tones that I would be able to record at home. But for jamming and songwriting I still get my best ideas from playing a tube amp.
 
You’d need literally all of your favourite plugins to be within some idealised plugin. And supposing there’s anything 3rd party, then that internal rack style routing turns into a horrible mess. With plugins being the way they are, I’d imagine a large % of people will probably want to add a Valhalla Reverb, or Eventide Modulation, or some Soundtoys effect rather than settle for a constrained version. Being stuck within one brands ecosystem for all my processing doesn’t appeal at all, it kind of goes against what makes plugins so cool in the first place to me.

And when stuff is all crammed in, you end up having to scroll and navigate pages within the single window plugin anyway. So rather than opening the effect you want, you have to click, and then click and find what you actually need within that. I don’t get the appeal at all, but so many people mention wanting it.
Sure there is always something else, but if I had all my “channel strip” plugins in one interface where they’re all accessible like a Kontact rack it would be easier FOR ME. Your ideal workflow might not be everyone’s ideal workflow. I’d be putting anything that wasn’t inline routed on a send track anyways. But if it was a one stop shop for eq, compression, smoothing, filtering, etc I would like that. You don’t have to.
 
Sure there is always something else, but if I had all my “channel strip” plugins in one interface where they’re all accessible like a Kontact rack it would be easier FOR ME. Your ideal workflow might not be everyone’s ideal workflow. I’d be putting anything that wasn’t inline routed on a send track anyways. But if it was a one stop shop for eq, compression, smoothing, filtering, etc I would like that. You don’t have to.
Yeah, I totally understand that everyone will have their own take on it. Just trying to understand what the benefit/appeal is and whether I’m missing something obvious with why it appeals to people.

Guitar Rig, Revalver and S-Gear are probably most similar to that Kontakt style rack. Softube Amp Room is maybe closest to having a Fab Filter EQ built in.
 
UI wise.... I really hate the Paradise UI. It is a large part in why I didn't go for the super discount they offered me at one point. To me, it feels completely purposeless, and like they wanted the impact of "real" stuff, but didn't want to go to the effort that it really requires.
It's funny you mention UA, because I see it the exact opposite. Normally, I avoid many of their plugins because they're so close to the original hardware's experience (even when that experience sucks like how some API knobs are nested and upside down!). For example, I'd much rather see a frequency plot in FabFilter Pro-Q than deal with the lack of meaningful feedback from something like Manley's Massive Passive.

Conversely, I really like Paradise's UI—it's much faster and easier to use specifically because it's not chasing the 100% perfect skeuomorphic dragon other UA plugins are notorious for.
 
Mirror won’t be happy until everyone agrees that having 17 individual plugs loaded per track is optimal workflow. :ROFLMAO:

Disrupt The Goldbergs GIF by ABC Network


I prefer a suite, :bag but everything is a tradeoff.

In most amp sims the weak link is generally the cab section. If something is off there or they use a pairing you don’t like then you end up fighting the thing the entire time. You can load your own, but even then it’s hit or miss that it will mesh with the overall plug. Generally, if you can nail the cab, you're halfway there. IMO

I’d love to see more focus there, with more cab and speaker options etc. I’m waiting for some company to make an IR block where they snapped a dozen or so different speakers in each cab, and then we can experiment with different speaker pairings inside a nice UI. But that would probably be an arduous task to snap a dozen or so speakers per cab. Only to use a Mesa V30 anyway. :ROFLMAO:
 
Mirror won’t be happy until everyone agrees that having 17 individual plugs loaded per track is optimal workflow. :ROFLMAO:
We can joke, but 17 individual plugins IS much nicer and quicker to work with in a DAW than some container with limited versions of those 17 plugins crammed into a clunky UI and all sounding 20% worse than your favourite emulations. The DAW is a container, we don’t need another one inside it.

All in one plugins are a fetish and there’s a reason why they are all by and large bad. Something has to give with them, and they either accept the limitations and lean into them (HX Native) or they just mindlessly add waffle and bloat (Amplitube/Amp Room/Revalver/S-Gear). God knows how long amp sims have been a thing, but it says a lot that no one has managed to nail it yet. It’s equally true for racks like T Racks or Slate VMR which basically no one speaks glowingly of either.

For example, I'd much rather see a frequency plot in FabFilter Pro-Q than deal with the lack of meaningful feedback from something like Manley's Massive Passive.
Massive Passive with a Fabfilter UI is basically just a Fab Filter EQ though (or if we want to get more finicky, DMG Equilibrium in parallel bands mode). Once you strip away with original layout you lose most of the experience of using the Massive Passive to begin with - that plugin especially depends on having the same layout as the HW. Pulsar did a model of it with a graphical mode, I’m not sure if you’ve tried it, but if you ever do, I am certain you’d just think “well I might as well just use Pro Q if i’m working like this”.

The “lack of meaningful feedback” in that plugin is precisely what makes it great - the way the bands passively interact mean the settings you dial in don’t really end up sounding as extreme as what they look, and it makes you dial things in in a very unique way because you’re listening more and looking less. If you do it with a graphical mode, you completely miss that experience.

I’d even say the same with the API plugins - the limited number of bands, friction of the knobs being the way they are (and 2dB gain steps) makes your EQ moves much more purposeful. If you take those away and just have the curve behaviours and non linearities with a generic UI, it’s not an API any more. It’s the sum of everything. Waves, Kirchhoff, and Equilibrium all do a take of that and I basically only ever use their default curves in those plugins.
 
We can joke, but 17 individual plugins IS much nicer and quicker to work with in a DAW than some container with limited versions of those 17 plugins crammed into a clunky UI and all sounding 20% worse than your favourite emulations. The DAW is a container, we don’t need another one inside it.

All in one plugins are a fetish and there’s a reason why they are all by and large bad. Something has to give with them, and they either accept the limitations and lean into them (HX Native) or they just mindlessly add waffle and bloat (Amplitube/Amp Room/Revalver/S-Gear). God knows how long amp sims have been a thing, but it says a lot that no one has managed to nail it yet. It’s equally true for racks like T Racks or Slate VMR which basically no one speaks glowingly of either.


Massive Passive with a Fabfilter UI is basically just a Fab Filter EQ though (or if we want to get more finicky, DMG Equilibrium in parallel bands mode). Once you strip away with original layout you lose most of the experience of using the Massive Passive to begin with - that plugin especially depends on having the same layout as the HW. Pulsar did a model of it with a graphical mode, I’m not sure if you’ve tried it, but if you ever do, I am certain you’d just think “well I might as well just use Pro Q if i’m working like this”.

The “lack of meaningful feedback” in that plugin is precisely what makes it great - the way the bands passively interact mean the settings you dial in don’t really end up sounding as extreme as what they look, and it makes you dial things in in a very unique way because you’re listening more and looking less. If you do it with a graphical mode, you completely miss that experience.

I’d even say the same with the API plugins - the limited number of bands, friction of the knobs being the way they are (and 2dB gain steps) makes your EQ moves much more purposeful. If you take those away and just have the curve behaviours and non linearities with a generic UI, it’s not an API any more. It’s the sum of everything. Waves, Kirchhoff, and Equilibrium all do a take of that and I basically only ever use their default curves in those plugins.
Yeah, if you're used to the real hardware in real studios and are confident in your abilities enough to just use your ears, I totally get the Massive Passive/Pultec/API skeuomorphic approach. But personally, I'd still rather be able to turn on an RTA to see what's actually happening and know what that particular instance is doing to my sound at a glance without having to squint at little dots on little knobs.

If FabFilter limited the parameters and value ranges to reflect specific pieces of hardware, that would totally work for me too.

Big reason why I'm excited for Producely's Dialr to support Logic.
 
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