Bob Zaod
Rock Star
- Messages
- 2,872
People will laugh but I have always loved the GSP2101 Speaker Compensation sim. It's old AF and I have no idea if it's convoluted or or sine tested or contains dilithium crystals but what I do know is it's very pleasant to my ears.
Well. I am working at home and dubbing around with Helix patches through my hybrid PA and tube amp rig and I ran into a DSP conundrum where the only thing I could remove and get what I wanted "effect -wise" was the IR on the PA path. What the heck I said (I said worse actually) let's try the GSP2101 Speaker Compensation cab in my Soundcraft ui24R mixer ( it has almost an entire RP500 built in). So I removed the IR and crossed my fingers as I enabled that sim in my mixer and..
WHAM-O! It sounds fantastic and right now I am enjoying it more than any of the IR's I typically use. Granted this is a super high gain patch I am working on so I haven't tried it with anything not high gain. Gotta re-iterate how good this speaker sim is at least for high gain sounds.
Well off to try it with clean to grind.
Well. I am working at home and dubbing around with Helix patches through my hybrid PA and tube amp rig and I ran into a DSP conundrum where the only thing I could remove and get what I wanted "effect -wise" was the IR on the PA path. What the heck I said (I said worse actually) let's try the GSP2101 Speaker Compensation cab in my Soundcraft ui24R mixer ( it has almost an entire RP500 built in). So I removed the IR and crossed my fingers as I enabled that sim in my mixer and..
WHAM-O! It sounds fantastic and right now I am enjoying it more than any of the IR's I typically use. Granted this is a super high gain patch I am working on so I haven't tried it with anything not high gain. Gotta re-iterate how good this speaker sim is at least for high gain sounds.
Well off to try it with clean to grind.