NDSP Misha X and Rabea X ..... very high Latency ??

BenIfin

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Am running Gigperformer 5.1.6 on a high end Intel Laptop with a very fast processor and 32 GB Ram etc....

In GP5 there is a cool feature that when you hover over a VST3 Plugin Block, it tells you what Samples and MS latency it is introducing.

GP5 is rock solid ... and all my VST 3 Amp and EFX Blocks are " 0 Samples 0 ms " ..... Nembrini, Two Notes NAM Codex etc....

I thought I would try the Misha and Rabea demos ..... d/l the demo's - no worries .... all running fine

However, both Misha X and Rabea X introduce a very high "175 Sample 1.8 ms" Latency.

As far as I can tell / guess .... (i) the lack of any way to now reduce the Oversampling (?) and (ii) probably the Transpose is now always on in the background and it too seemingly cant be turned off .... these 2 things combined are probably the main, if not total cause for the high latency (?)

I then checked the GP5 site and it seems to be not at all unusual that the NDSP Plugs introduce such large latency.

Has this always been the case the NDSP plugs ? What really gets me is that even Two Notes Codex running proper NAM Captures introduces " 0 Samples 0 ms "

I didn't expect this from arguably the market leader in Guitar sim Plugins.
 
I have all of their X plugins (except John Mayer) and they generate latency between 1.1 and 2.5 ms. That's not much in itself, but as we all know, it can add up to an audible amount when you factor in the RTL of the audio interface and possibly other plugins. And if, for example, you use one of their plugins just for the drive model, another for the amp block and a third for the cabinet section, it can definitely become too much.

The OD in their Soldano plugin is my go-to drive for everything, and I like to combine it with other NDSP plugins or Helix Native. Of course, the Soldano plugin has the highest latency of them all. ;-)
 
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thats equivalent to the delay time of moving your cabinet 2 feet further away.
Seriously, I can't stand this stupid statement anymore. It's about additional latency. And if you add up all the latencies that occur, it can become quite noticeable at some point, even if 2 ms by itself aren't.

Fart once and only you will smell it. Fart repeatedly and the whole room will be filled with the wonderful scent.
 
Seriously, I can't stand this stupid statement anymore. It's about additional latency. And if you add up all the latencies that occur, it can become quite noticeable at some point, even if 2 ms by itself aren't.

Fart once and only you will smell it. Fart repeatedly and the whole room will be filled with the wonderful scent.
While you are correct in pointing out that latency is cumulative, that isn't something that a plugin designer has control over. You're the one making the decision about how much you're attempting to stack together.

Equally, please understand my point - just because your DAW tells you that your plugin introduces X amount of latency, does not make it gospel. These things can lie. There's only one way to get these figures, and that is to manually measure it.

Finally you'd be quite surprised at how much latency you can get away within a system before anyone actually notices. There are top of the range electronic drumkits out there that have 13ms of latency, and nobody notices and nobody cares.
 
Not that you don't have a point, but we're talking plugins here, not pedals. If you're stacking multiple plugins for real-time playing, you have bigger problems at hand.
What's the difference? I do use plugins for real-time playing.

NDSP have chosen not to offer a plugin suite, so one has to stack multiple plugins to use the favourite drive with the favourite amp and favourite cab.

To be honest, I don't even have any problems with this in everyday use. My RME audio interface only generates 3 ms of latency, so the 2.5 ms from the Soldano plugin alone is not a problem. It's just a matter of principle. And this thoughtlessly regurgitated statement ‘The distance between your ears and the speakers also generates 2 ms of latency, so the same latency from plugins is irrelevant.’ really gets on my nerves.
 
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Seriously, I can't stand this stupid statement anymore. It's about additional latency. And if you add up all the latencies that occur, it can become quite noticeable at some point, even if 2 ms by itself aren't.

Fart once and only you will smell it. Fart repeatedly and the whole room will be filled with the wonderful scent.

if ya want the old chestnuts, 'the option does exist to play real amplifiers.'

hahah. dude, easy. no genuine offense meant. but just because you can exist digitally, it doesnt mean its caught up to analog gear in terms of latency yet. simulacra gonna simulac.
 
if ya want the old chestnuts, 'the option does exist to play real amplifiers.'

hahah. dude, easy. no genuine offense meant. but just because you can exist digitally, it doesnt mean its caught up to analog gear in terms of latency yet. simulacra gonna simulac.
Undeniably, but this wasn't a discussion about analog latency (speed of sound) vs. digital latency. Your reasoning is as if you want to prove that 1x1 is not 2 because 2x2 is 4.

BTW, just of curiosity... do you like Reaper?
 
I was having such a lovely Saturday until you lot ruined my mood. ;)

Mood No GIF by Persona
 
oh lord zoltan. if a couple milliseconds gonna ruin yer weekend, not sure yer gonna make it, man.

ima gonna go play an amp made of metal and glass into reaper, and worry more about things more pertinent than leg pissing and technologies failure to emulate reality.
:LOL:
 
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